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About

A secure identity and access management system that allows developers to build a direct relationship with their players. Collection of services that serve as the commerce backbone for a publishing platform or in-game store, from the product catalog, purchase, fulfillment, to digital ownership. Player data management that works cross-platform. Track players’ progression and attributes in one system regardless of where your player is playing. Assemble players to battle each other in real-time. Match players based on any attributes such as score, skill level, or latency. Drive player to player interactions through chat, presence, status, friends, and groups. Engage them deeper with leaderboards and achievements. Measure key metrics such as MAU, DAU, ARPU, retention, and view them in a dashboard. Feed custom game telemetry and run custom queries for advanced analytics.

About

Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers looking for a game development software solution to build online gaming services

Audience

Game developers seeking a solution to enhance their titles with robust metagame features

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

AccelByte
Founded: 2016
United States
accelbyte.io

Company Information

Heroic Labs
Founded: 2015
United States
heroiclabs.com/hiro/

Alternatives

brainCloud

brainCloud

bitHeads

Alternatives

Satori LiveOps

Satori LiveOps

Heroic Labs
Satori LiveOps

Satori LiveOps

Heroic Labs
Nakama

Nakama

Heroic Labs
Roco

Roco

RocoFinance

Categories

Categories

Integrations

Amazon S3
Apache Kafka
C#
C++
Contentful
Facebook
JSON
Kubernetes
Mailchimp
MongoDB
Nakama
Redis
Satori LiveOps
SendGrid
Snowflake
Unity
Unreal Engine
Zendesk

Integrations

Amazon S3
Apache Kafka
C#
C++
Contentful
Facebook
JSON
Kubernetes
Mailchimp
MongoDB
Nakama
Redis
Satori LiveOps
SendGrid
Snowflake
Unity
Unreal Engine
Zendesk
Claim AccelByte and update features and information
Claim AccelByte and update features and information
Claim Hiro Game Development and update features and information
Claim Hiro Game Development and update features and information