A simple, zero-dependency WebSocket server for Unity. The easiest way is to use the inspector. Add callbacks to the onOpen, onMessage, or onClose UnityEvent. Alternatively, you can inherit from WebSocketServer.
Features
- Download the UnityPackage from the Releases page
- The easiest way is to use the inspector
- Add callbacks to the onOpen, onMessage, or onClose UnityEvent
- Use class inheritance
- Zero-dependency WebSocket server for Unity
Categories
WebSocket ServersLicense
MIT LicenseFollow unity-websocket-server
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