Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
Full_Release_5_30_[260123].zip | 2023-01-26 | 78.6 MB | |
README | 2023-01-26 | 3.9 kB | |
Totals: 2 Items | 78.6 MB | 13 |
[[[[[[[[[[[[[[[[[[[[[[[For 5.30]]]]]]]]]]]]]]]]]]]]]]] New as of 5.30 Error fixes and enhancements: Import from FRUA menu item disabled #59 Increase number of tales available in the Tavern event to 255 #61 Make shop menu number of items per page configurable #62 New as of 5.29.1 error fix: 5.29 engine now correctly placed in the Tutorial, Template, and Template1024 designs. New as of 5.29 feature requests and bug fixes: will not launch in some XP builds - #58 New as of 5.28 hotmustard has added or fixed: Add i18n support - #49 Implement C:HasLineOfSight AI operator enhancement - #46 Temple spells offered are all always free bug - #45 Sharing money pool leaves a remainder bug - #47 New as of 5.27 feature requests and bug fixes: Adding support for alternate character sets - #41 Implemented simple scribe capability - #40 Fix for Cleric turn ability onlying affect 1 type of undead - #38 Added NO_CAP_ON_TURN_UNDEAD_BY_TOTAL_ROLL config flag option Import / export of monsters' default money - #39 Fix for problems with NowAreaSquare spells like haste - #44 Fix for error when using Quick in combat - #43 Implementing "baseclass = any" in item database - #37 Changed MONEY_SACK::IsEmpty() to respect gems/jewelry and added more - #35 Fix for clicking on a PC while in Move mode in combat flees the battle - #31 Fix for backstab doing 0 damage - #29 Fixed typo in failed backstab message - #28 New as of 5.26 bug fixes and feature requests: #24 - Targeted PC spells never cast #19 - credits images and music #18 - /# flag not workiing #17 - /n flag not working #15 - uaf_00015 - /h flag is not rendering on menus #11 - Support for custom Character screen Viewport border New as of 3.25 or earlier classes database: => changed name of Ranger/Cleric to /#Cleric/Ranger => added ChangeClassXXX SAs - where XXX is the name of a single class items database: => updated all potions to not use EXAMINE events special abilities database: => rewrote $EVENT_WhoTries_Attempt => added missing monster SAs - elemental_ImmuneStone, elemental_ImmuneWater, monster_DaoDoubleHolyWater, monster_DjinniAirResistance, monster_MaridColdResistance, monster_MaridFireVulnerability => added SpecialGraphics => added Hooks FacingText, LocationText, SearchingText, and TimeText to Global_Display to manage displayed time, location and searching with the compass => added ChangeClassXXX - where XXX is the name of a single class spells database: => corrected context for several savingThrowFailedScript and savingThrowSucceededScript scripts => fixed ranger lvl 3 druid spells and djinni and marid abilities engine & editor new as of engine 3.25: Firebat crash fixed new as of engine 3.24: Change Class fixed new to editor 3.15 and engine 3.16: 4-bit graphics bug fixed new to engine and editor 3.05: AVI issues resolved note: while DC will no longer crash, it can not play AVI with no sound track new to engine 3.04: background sidplay during combat fixed new as of engine 2.92: GPDL **SHAZAM** expanded new as of engine 3.02: Special Graphics functionality added graphics can now be scripted to appear anywhere on 3D view screen new as of editor 3.01: $GET_EVENT_Attribute() added new as of engine 2.93: Text Statement hotkey options added new as of engine 2.91: Arrow Key Movement druing combat fixed new as of engine & editor 2.88: AURA fixes new as of engine 2.87: EXAMINE for items fixed new as of engine 2.85: Enter Password Feature request added new as of editor 2.84: import/export NPC skillAdj added new as of engine 2.84: wall display error fixed new as of engine 2.82: $SetWall walls now show up in combat new as of engine 2.81: wall graphics glitch fixed new as of engine 2.80: CanCastSpells fixed new as of engine 2.78: wal display issue with $SetWall function fixed