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Home / version 2.77
Name Modified Size InfoDownloads / Week
Parent folder
2_77_Full_Package.7z 2017-03-13 11.7 MB
2_77_New_Icons.7z 2017-03-13 31.1 kB
readme 2017-03-13 5.1 kB
2_77_Default_Databases_DAT.7z 2017-03-13 226.6 kB
2_77_Default_Databases_TXT.7z 2017-03-13 89.6 kB
Totals: 5 Items   12.0 MB 0
[[[[[[[[[[[[[[[[[[[[[[[For 2.77]]]]]]]]]]]]]]]]]]]]]]]

Abilities database:
=> corrected equations to allow for roll of 19

Baseclass database:
**no changes**

Classes database:
=> added SA class_Unsurprised to Ranger classes
=> added SA class_Sweep to Fighter, Paladin and Ranger classes
=> added SA class_AttacksPerRound to Fighter, Paladin and Ranger classes, and class_AttacksPerRoundAdj to Ranger classes
=> added SA class_Leader to Paladin class
=> added starting equipment to all classes

Items database:
=> added Gauntlets of Dexterity, Cursed Long Sword -3, Cursed Short Sword -2, Cursed Hammer -2, Cursed Mace -3, Cursed Quarter Staff -3, Cursed Dagger -2, monsterDjinniWhirlwind, monsterMaridWaterJet, monsterRockToMud, monsterWallOfStone
=> removed item_wand from all wands to match 1e rules

Monsters database:
=> updated modrons
=> added cat, cheetah, crysmal, dao, djinni, eagle, goat, hybsil, marid, mandragora, wild cat. UPdated galeb duhr.

Races database:
=> fixed thief racial bonuses for half-elf and half-orc
=> fixed incorrect multi-class listing for half-elf

Special Abilities database:
=> Global_CreateMonsterCombatant skillAdj functions modified
=> IsRingImmuneElectricity and item_RingOfElectricalImmunity fixed by Nol Drek
=> fixed elemental_ImmuneAcid, elemental_ImmuneCold, elemental_ImmuneElectricity, elemental_ImmuneFire, elemental_ResistantCold, elemental_ResistantElectricity, elemental_ResistantFire, elemental_SlowingCold, elemental_SlowingElectricity, elemental_SlowingFire, elemental_VulnerableCold, elemental_VulnerableFire, IsRingResistantCold, IsRingResistantFire, item_Periapt, item_RingOfColdResistance, item_RingOfFireResistance
=> added IsPeriaptImmuneDisease
=> all elemental_ SAs updated and new ones added so that acid, cold, electricity and fire are possibility for each
=> IsRingImmuneElectricty, IsRingResistantCold and IsRingResistantFire removed
=> added item_RingOfAcidImmunity/Resistance/Vulnerability, item_RingOfColdImmunity/Vulnerability, item_RingOfElectricalImmunity/Resistance/Vulnerability and item_RingOfFireImmunity/Vulnerability
=> added IsImmuneAcid/Cold/Electricity/Fire, IsResistantAcid/Electricity, IsImmuneNormalFire
=> IsImmune/Resistant, monster_Immune/Resistant, spell_Immune/Resistant updated
=> added JoinParty (allows NPC to enter play with spells memorized)
=> fixed monster_WeaponImmunityType
=> added item_GAuntletsDexterity, monster_CrysmalBluntWeapon, monster_CrysmalElectricalResistance, monster_CheetahNotSurprised, monster_RearClawRakeCat1, monster_RearClawRakeCat2, IsDetectedGood, IsStuckInMud, spell_TransmuteRockToMud, spell_WallOfStone
=> Fixed spell_Enlarge, spell_Reduce, spell_Bless, spell_Blink, spell_FireResistant, spell_Haste, spell_ImmuneDragonBreath, spell_ImmuneNormalMissiles, spell_ImmuneSpells, spell_ImmuneSpellsMinor, spell_Invisible, spell_MirrorImage, spell_Prayer, spell_ProtectionFromAcid, spell_ProtectionFromEvil, spell_ProtectionFromGood, spell_ProtectionFromLightning, spell_RaiseDead, spell_SeeInvisible, spell_Shield, spell_Silence, spell_Slow, spell_SlowPoison
=> changed Global_Display to use class_ThievingSkills instead of class names
=> changed Competing to use class_Sweep, class_AttacksPerRound, class_AttacksPerRoundAdj and class_Leader instead of class names
=> Fixed issues with parens in spell_Enlarge, spel_Reduce, all the various elemental SAs
=> corrected several score context issues relative to $GET_CHARACTER_SA();
=> Fixed item_Scroll
=> Fixed varous contexts to match correctly with Hooks
=> removed item_wand

Spells database:
=> All spells with save result other than none has had a script added to display an alternate message if target successfully makes it's saving throw roll.
=> added monsterRearClawRakeCat1, monsterRearClawRakeCat2, Detect Good, monsterDjinniWhirlwind, monsterMaridWaterJet, Transmute Rock To Mud|Druid, Transmute Rock To Mud|Magic User, monsterTransmuteRockToMud, Wall Of Stone|Magic Userm monsterWallOfStone

config.txt
=> added dozens of lines of annotation to explain keywords and parameters
=> Character Creation screen layout added
=> Opening screen layout added 
=> select race screen options added
=> select gender screen options added
=> select class screen options added
=> select alignment screen options added
=> main opening menu options added
=> add character menu options added
=> name screen options added
**each of these sections have numerous new keywords**

Engine & Editor:
New as of Editor 2.66: Starting Equipment works
New as of editor 2.68: Backdrop bug fixed
new as of editor 2.77: character import/export crash fixed
***
New as of engine 2.63: Display options for 3D view
New as of engine 2.65: Auto Approach for Combat
New as of engine 2.66: Deouble Event Firing bug resolved
New as of engine 2.67: OnTimeElapsed Hook
New as of engine 2.68: Crash fixed
New as of engine 2.69: OverrideSpellSelection
New as of engine 2.70: Location display fixed
new as of engine 2.71: OverrideSpellTargeting


Source: readme, updated 2017-03-13