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Home / version 2.17
Name Modified Size InfoDownloads / Week
Parent folder
readme 2015-09-14 5.2 kB
complete_Starting_Package_2_17.zip 2015-09-14 16.1 MB
Databases_2_17.zip 2015-09-14 329.9 kB
DungeonCraftEditor_2_17.zip 2015-09-14 2.3 MB
Tutorial_Design_2_17.zip 2015-09-14 12.0 MB
DungeonCraft_2_17.zip 2015-09-14 2.1 MB
Totals: 6 Items   32.8 MB 0
[[[[[[[[[[[[[[[[[[[[[[[For 2.17]]]]]]]]]]]]]]]]]]]]]]]

	Help.txt file added to Editor Resources - provides in-editor help for Events that display the (?) button.
	
	Combat Poison Status Display bug
	http://ua.reonis.com/index.php?topic=2894.msg0#new
	
	Elemental Special Abilities are too effective, applying bonuses and penalties to all combatants.
	
	not enough javelins
	http://ua.reonis.com/index.php?topic=2864.msg39761#msg39761
	
	HP changes when resting if Unconscious and "cured"
	http://ua.reonis.com/index.php?topic=2893.msg0#new
	
	multi-class magic users cannot learn spells at creation
	
	cleric/fighter/magic user and cleric/magic user have both cleric and magic user spells listed to learn at character creation
	
	spell_DetectMagicMage[InvokeSpellOnTarget] - the hook references "Combatant" but of course there is no such thing as the spell can only be cast 'In Camp'.
		
	spell_Charm does not return caster level as number
	
	spell_DeathSpell SA has part of another SA inside of it
	
	missing spell_DispelEvil SA
	
	All Magic user spells for monsters were fixed
	
	All spells with Saving Throws that negate or allow only half damage have been updated with additional scripts so that different messages appear depending on whether or not the Saving Throw Was made
	
	Fixed the Saving Throw "Use THAC0" bug that was keeping it from being used.
	
	All Special Abilities that affected Saving Throws have been updated
	
	Fixed issue which caused crash when Medusa was in combat
	
	Fixed multiple editor and engine issues which were causing crashes
	
	Resolved Win XP issue that was not allowing editor to find config.txt
	
	Resolved Win XP isssues taht were causing editor to crash

[[[[[[[[[[[[[[[[[[[[[[[For 1.03]]]]]]]]]]]]]]]]]]]]]]]
engine:
	Number of Step Events is only 8
	
	TextStatement event only allows ^ for spots 1-8
	
	Text Statement is not displaying contents of ASLs as per /a through /z
	
	Turn Undead brings some undead back
	http://ua.reonis.com/index.php?topic=2895.msg40070#new
	
	NPC Combatants do not show up in combat
	http://ua.reonis.com/index.php?topic=2902.msg40156#msg40156
	
databases:
	Hold Person for monsters is not working
	
	Sleep (monster version)
	http://ua.reonis.com/index.php?topic=2834.msg39835#msg39835

	sounds for small naimals ( 3 files to listen to)
	
[[[[[[[[[[[[[[[[[[[[[[[For 1.02]]]]]]]]]]]]]]]]]]]]]]]
engine:
	Screen Background background image not displayying
	http://ua.reonis.com/index.php?topic=2774.msg39862#msg39862

	Cleric Bonus Spells Clerics receive all bonus spells no matter level
	http://ua.reonis.com/index.php?topic=2880.0
	
	Event - Damage is fatal at 0 instead of -10
	http://ua.reonis.com/index.php?topic=2901.msg40138#msg40138
	
databases:
	Char View Damage Character View always shows damage as being 1d2+STR
	
	baseclass errors
	
	IsHugged SA Becomes Permanent
	http://ua.reonis.com/index.php?topic=2924.msg40596#msg40596
	
	IsPoisoned Becomes Permanent
	http://ua.reonis.com/index.php?topic=2925.new#new
	
	Monster Summoning II
	http://ua.reonis.com/index.php?topic=2834.msg39822#msg39822
	
	
	Baseclass AbilityRequirement autocaps at 18 unless an entry specifies another max value
	http://ua.reonis.com/index.php?topic=2877.msg39927#msg39927
	
	20 should always hit and 1 should always miss
	http://ua.reonis.com/index.php?topic=2891.msg40142#msg40142
	
	immunity to magic weapons should still allow a hit, but for 0 damage
	http://ua.reonis.com/index.php?topic=2891.msg40142#msg40142
	
	Badger and Giant Black Squirrel death sound
	http://ua.reonis.com/index.php?topic=2897.msg0#new
	
	1st Level Ranger at Character Creation picks spell - Ray of Enfeeblement
	http://ua.reonis.com/index.php?topic=2887.msg40028#msg40028
	
	monster_WeaponResistanceType SA not working
	

[[[[[[[[[[[[[[[[[[[[[[[For 1.01]]]]]]]]]]]]]]]]]]]]]]]
engine:
	Free Attacks

	Loading saved games crashes engine
	http://ua.reonis.com/index.php?topic=2859.0

	Camp Event save causes crash of engine
	http://ua.reonis.com/index.php?topic=2856.0

	Combat Event with NPC combatants causes engine to crash
	http://ua.reonis.com/index.php?topic=2861.0
	
	Combat crash
	http://ua.reonis.com/index.php?topic=2872.msg39827#msg39827

	Look button text
	http://ua.reonis.com/index.php?topic=2858.0
	
	Cloudkill in combat causes crash
	http://ua.reonis.com/index.php?topic=2834.msg39823#msg39823
	
editor:
	bundled items in monster database
	http://ua.reonis.com/index.php?topic=2864.msg0#new

databases:
	Secret Doors should be found by all races when Searching

	Hold Animal spell holds everything except animals, including combatants that should not be holdable

	Spells with Area of Effect for targeting have the wrong or missing info.
	
	Petrified status is not displaying in Character View
	
	1024x768 big pic has 70 pixels of black space between it and horizontal bar
	
	monster_WeaponImmunity not functioning

	AI Bug: Monster targetting dying/unconscious characters
	http://ua.reonis.com/index.php?topic=2883.0
	
Tutorial design:
	Party arrangement string bug

Source: readme, updated 2015-09-14