Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
readme | 2015-09-14 | 5.2 kB | |
complete_Starting_Package_2_17.zip | 2015-09-14 | 16.1 MB | |
Databases_2_17.zip | 2015-09-14 | 329.9 kB | |
DungeonCraftEditor_2_17.zip | 2015-09-14 | 2.3 MB | |
Tutorial_Design_2_17.zip | 2015-09-14 | 12.0 MB | |
DungeonCraft_2_17.zip | 2015-09-14 | 2.1 MB | |
Totals: 6 Items | 32.8 MB | 0 |
[[[[[[[[[[[[[[[[[[[[[[[For 2.17]]]]]]]]]]]]]]]]]]]]]]] Help.txt file added to Editor Resources - provides in-editor help for Events that display the (?) button. Combat Poison Status Display bug http://ua.reonis.com/index.php?topic=2894.msg0#new Elemental Special Abilities are too effective, applying bonuses and penalties to all combatants. not enough javelins http://ua.reonis.com/index.php?topic=2864.msg39761#msg39761 HP changes when resting if Unconscious and "cured" http://ua.reonis.com/index.php?topic=2893.msg0#new multi-class magic users cannot learn spells at creation cleric/fighter/magic user and cleric/magic user have both cleric and magic user spells listed to learn at character creation spell_DetectMagicMage[InvokeSpellOnTarget] - the hook references "Combatant" but of course there is no such thing as the spell can only be cast 'In Camp'. spell_Charm does not return caster level as number spell_DeathSpell SA has part of another SA inside of it missing spell_DispelEvil SA All Magic user spells for monsters were fixed All spells with Saving Throws that negate or allow only half damage have been updated with additional scripts so that different messages appear depending on whether or not the Saving Throw Was made Fixed the Saving Throw "Use THAC0" bug that was keeping it from being used. All Special Abilities that affected Saving Throws have been updated Fixed issue which caused crash when Medusa was in combat Fixed multiple editor and engine issues which were causing crashes Resolved Win XP issue that was not allowing editor to find config.txt Resolved Win XP isssues taht were causing editor to crash [[[[[[[[[[[[[[[[[[[[[[[For 1.03]]]]]]]]]]]]]]]]]]]]]]] engine: Number of Step Events is only 8 TextStatement event only allows ^ for spots 1-8 Text Statement is not displaying contents of ASLs as per /a through /z Turn Undead brings some undead back http://ua.reonis.com/index.php?topic=2895.msg40070#new NPC Combatants do not show up in combat http://ua.reonis.com/index.php?topic=2902.msg40156#msg40156 databases: Hold Person for monsters is not working Sleep (monster version) http://ua.reonis.com/index.php?topic=2834.msg39835#msg39835 sounds for small naimals ( 3 files to listen to) [[[[[[[[[[[[[[[[[[[[[[[For 1.02]]]]]]]]]]]]]]]]]]]]]]] engine: Screen Background background image not displayying http://ua.reonis.com/index.php?topic=2774.msg39862#msg39862 Cleric Bonus Spells Clerics receive all bonus spells no matter level http://ua.reonis.com/index.php?topic=2880.0 Event - Damage is fatal at 0 instead of -10 http://ua.reonis.com/index.php?topic=2901.msg40138#msg40138 databases: Char View Damage Character View always shows damage as being 1d2+STR baseclass errors IsHugged SA Becomes Permanent http://ua.reonis.com/index.php?topic=2924.msg40596#msg40596 IsPoisoned Becomes Permanent http://ua.reonis.com/index.php?topic=2925.new#new Monster Summoning II http://ua.reonis.com/index.php?topic=2834.msg39822#msg39822 Baseclass AbilityRequirement autocaps at 18 unless an entry specifies another max value http://ua.reonis.com/index.php?topic=2877.msg39927#msg39927 20 should always hit and 1 should always miss http://ua.reonis.com/index.php?topic=2891.msg40142#msg40142 immunity to magic weapons should still allow a hit, but for 0 damage http://ua.reonis.com/index.php?topic=2891.msg40142#msg40142 Badger and Giant Black Squirrel death sound http://ua.reonis.com/index.php?topic=2897.msg0#new 1st Level Ranger at Character Creation picks spell - Ray of Enfeeblement http://ua.reonis.com/index.php?topic=2887.msg40028#msg40028 monster_WeaponResistanceType SA not working [[[[[[[[[[[[[[[[[[[[[[[For 1.01]]]]]]]]]]]]]]]]]]]]]]] engine: Free Attacks Loading saved games crashes engine http://ua.reonis.com/index.php?topic=2859.0 Camp Event save causes crash of engine http://ua.reonis.com/index.php?topic=2856.0 Combat Event with NPC combatants causes engine to crash http://ua.reonis.com/index.php?topic=2861.0 Combat crash http://ua.reonis.com/index.php?topic=2872.msg39827#msg39827 Look button text http://ua.reonis.com/index.php?topic=2858.0 Cloudkill in combat causes crash http://ua.reonis.com/index.php?topic=2834.msg39823#msg39823 editor: bundled items in monster database http://ua.reonis.com/index.php?topic=2864.msg0#new databases: Secret Doors should be found by all races when Searching Hold Animal spell holds everything except animals, including combatants that should not be holdable Spells with Area of Effect for targeting have the wrong or missing info. Petrified status is not displaying in Character View 1024x768 big pic has 70 pixels of black space between it and horizontal bar monster_WeaponImmunity not functioning AI Bug: Monster targetting dying/unconscious characters http://ua.reonis.com/index.php?topic=2883.0 Tutorial design: Party arrangement string bug