A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.

Features

  • Textures
  • Shading
  • Shadows

Project Samples

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License

Other License

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Stay in Flow. Let Zenflow Handle the Heavy Lifting. Icon
Stay in Flow. Let Zenflow Handle the Heavy Lifting.

Your AI engineering control center. Zenflow turns specs into shipped features using parallel agents and multi-repo intelligence.

Zenflow is your engineering control center, turning specs into shipped features. Parallel agents handle coding, testing, and refactoring with real repo context. Multi-agent workflows remove bottlenecks and automate routine work so developers stay focused and in flow.
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Additional Project Details

Programming Language

C

Related Categories

C 3D Rendering Software, C Game Engines

Registered

2010-01-20