| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| TextureAtlas.to.GIF.and.Frames.exe | 2024-07-15 | 35.7 MB | |
| README.md | 2024-07-15 | 890 Bytes | |
| V1.7.1 - Improve Alpha handling and better support for rotated sprites source code.tar.gz | 2024-07-15 | 99.2 kB | |
| V1.7.1 - Improve Alpha handling and better support for rotated sprites source code.zip | 2024-07-15 | 106.9 kB | |
| Totals: 4 Items | 35.9 MB | 1 | |
What's new
- Improvement: If Alpha threshold is set to 1, keep all fully-opaque pixels
- Improvement: Alpha threshold is set between 0 and 1 inclusive
- Bugfix/Improvement: Frame dimensions are enlarged to hold the entire sprite when necessary, like rotated sprites.
- Improvement: Apply Alpha threshold before cropping on GIFs
- Improvement: Throw an error when sprite dimensions don't match xml data
SORRY FOR THOSE THAT GOT AN ERROR, I'VE NOW PATCHED THE .EXE
See README for more information about current functionality and what's to be added: https://github.com/MeguminBOT/TextureAtlas-to-GIF-and-Frames/blob/main/README.md