| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Shaders.zip | 2021-09-30 | 2.3 kB | |
| Demo.Savefiles.zip | 2021-09-30 | 2.8 MB | |
| LICENSE.md | 2021-09-30 | 7.2 kB | |
| Screenshots.zip | 2021-09-30 | 1.3 MB | |
| Data.zip | 2021-09-30 | 5.0 MB | |
| TerraGen3D.Win32.zip | 2021-09-30 | 7.3 MB | |
| README.md | 2021-09-30 | 701 Bytes | |
| Totals: 7 Items | 16.4 MB | 0 | |
What can this do?
- Generte 3D Terrain Procedrally
- Export Terrain mesh as OBJ
- You can write and test your own shaders
- An Inbuilt IDE for shaders
- Test under different lighting
- A 3D viewer
- A Node based as well as Layer based workflow
- Save the project(custom
.terr3dfiles) - Hieght map visualizer in node editor
- Wireframe mode
- Custom Lighiting
- Customizable Geometry Shaders included in rendering pipeline
- Skyboxes
- Multithreded Mesh Generation
- Lua scripting to add custom algotrithms
- Export to heightmaps(both PNG and also custom format)
- Custom Skyboxes
- Completely usable 3D procedural modelling and texturing pipeline