SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot allows developers to take new and existing Swift packages and use them as extensions for the Godot game engine.

Features

  • No game stutters caused by GC, unlike C#
  • Documentation available
  • Examples available
  • SwiftGodot allows developers to take new and existing Swift packages and use them as extensions
  • Create an extension that can be used in Godot
  • Your Swift code will be compiled into a shared library that Godot will call

Project Samples

Project Activity

See All Activity >

Categories

Game Engines

License

MIT License

Follow SwiftGodot

SwiftGodot Web Site

Other Useful Business Software
Easily Host LLMs and Web Apps on Cloud Run Icon
Easily Host LLMs and Web Apps on Cloud Run

Run everything from popular models with on-demand NVIDIA L4 GPUs to web apps without infrastructure management.

Run frontend and backend services, batch jobs, host LLMs, and queue processing workloads without the need to manage infrastructure. Cloud Run gives you on-demand GPU access for hosting LLMs and running real-time AI—with 5-second cold starts and automatic scale-to-zero so you only pay for actual usage. New customers get $300 in free credit to start.
Try Cloud Run Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of SwiftGodot!

Additional Project Details

Operating Systems

Android, Apple iPhone, Linux, Mac, Windows

Programming Language

Swift

Related Categories

Swift Game Engines

Registered

2024-09-20