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Home / release-3.2.26
Name Modified Size InfoDownloads / Week
Parent folder
SDL3-devel-3.2.26-VC.zip 2025-10-30 15.5 MB
SDL3-devel-3.2.26-mingw.tar.gz 2025-10-30 4.6 MB
SDL3-devel-3.2.26-mingw.zip 2025-10-30 4.8 MB
SDL3-devel-3.2.26-android.zip 2025-10-30 15.1 MB
SDL3-3.2.26.zip.sig 2025-10-30 95 Bytes
SDL3-3.2.26.tar.gz.sig 2025-10-30 95 Bytes
SDL3-3.2.26.zip 2025-10-30 17.3 MB
SDL3-3.2.26.tar.gz 2025-10-30 15.9 MB
SDL3-3.2.26-win32-x86.zip 2025-10-30 892.1 kB
SDL3-3.2.26.dmg 2025-10-30 37.2 MB
SDL3-3.2.26-win32-x64.zip 2025-10-30 1.0 MB
SDL3-3.2.26-win32-arm64.zip 2025-10-30 966.1 kB
3.2.26 source code.tar.gz 2025-10-30 16.1 MB
3.2.26 source code.zip 2025-10-30 17.5 MB
README.md 2025-10-30 958 Bytes
Totals: 15 Items   147.0 MB 10

This is a stable bugfix release, with the following changes:

  • Improved validation and fixed memory leaks in the GPU subsystem
  • Fixed a delay at shutdown when the mouse is grabbed under X11
  • Do full rectangle intersection for empty rectangles
  • Fixed destination coordinates when using scale with the software renderer
  • Clipboard callbacks are only called with the mime types they expect
  • Fixed the Moonlander MK1 Keyboard being detected as a controller
  • Fixed the 8BitDo Ultimate 2C Wireless Controller showing up twice on some systems
  • Added a Linux mapping for the 8BitDo Pro 3 controller
  • Fixed getting keyboard events from gamepads on iOS 26
  • Added support for the Zenaim Arcade Controller
  • Fixed emulated touch on Android
  • Added a workaround for the Android 14 OS bug "java.lang.NullPointerException android.view.View.onResolvePointerIcon"
  • Fixed page alignment for the Android release archive
  • Corrected texture colors on PS2
Source: README.md, updated 2025-10-30