| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2018-11-29 | 592 Bytes | |
| v1.0.0-beta.8 source code.tar.gz | 2018-11-29 | 13.3 MB | |
| v1.0.0-beta.8 source code.zip | 2018-11-29 | 13.4 MB | |
| Totals: 3 Items | 26.7 MB | 0 | |
Adds networked objects:
* Moves from multiVP to multiUser and separates it to its own folder
* It now supports networked objects and avatars are a special case
* Avatar hands are now synced
* It supports position, rotation, scale, and custom values using animatedValues
* It supports syncing objects that are a child of another synced objects. This is how avatar hands are handled
* It provides the takeOwnership(objectId) function so that a peer can take ownership of an object. So for example, if you catch an object thrown by a peer, you would then take ownership of it