SH-Engine - crossplatform multithreaded object-oriented render and audio engine.
Based on OpenGL 3.
Support for Windows and Linux.
Contains 2D-graphics, 3D-scene and sound.

Features

  • multithreading
  • crossplatform
  • asynchronous resource loading
  • asynchronous rendering based on OpenGL 3
  • automatic shader building system for materials
  • multi-layered materials, detail maps
  • instancing and skeletal animation
  • integrated 2D-engine with lines, animations, Unicode fonts
  • integrated atlas generator for 2D-sprites with DXT-compression
  • audio-engine with sound streaming
  • archives support
  • fast compilation and easy portable code
  • buffered input with support of joystick and dragdrop

Project Samples

Project Activity

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Categories

3D Rendering

License

MIT License

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User Ratings

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5

User Reviews

  • Best OpenGL 3+ engine what i've seen. Easy-read code, fast, flexible, good syntax. Everyone should try it!
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Additional Project Details

Operating Systems

Linux, Windows

Languages

English, Russian

Intended Audience

Developers

User Interface

OpenGL, Project is a 3D engine

Programming Language

C++, GLSL (OpenGL Shading Language)

Related Categories

C++ 3D Rendering Software, GLSL (OpenGL Shading Language) 3D Rendering Software

Registered

2015-03-13