A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
Features
- Animated sprites with pixel exact collision detection
- Multiple animations per sprite
- Walkpoints, to let sprites walk automatically along a path
- A* pathfinding
- Particle emitters
- Parallax scrolling
- Bitmap fonts
- Game states
- Encrypted datafiles
Categories
Game EnginesLicense
MIT LicenseFollow SDL Game Engine
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