| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| scribble_9_5_0.yymps | 2025-04-23 | 328.9 kB | |
| 9.5.0 source code.tar.gz | 2025-04-22 | 7.2 MB | |
| 9.5.0 source code.zip | 2025-04-22 | 10.2 MB | |
| README.md | 2025-04-22 | 1.8 kB | |
| Totals: 4 Items | 17.8 MB | 0 | |
- Updates development project to 2024.11. This should not impact users on older versions (e.g. 2024.8). If the .yymps fails to import, please create a ticket and state what version of GameMaker you're using
- Improves vertex buffer batching which improves rendering performance (thank you @tinkerer-red)
- Adds Feather directives to Scribble global functions (thank you @tinkerer-red and @xotmatrix)
- Improved formatting of config macro scripts so they're easier to read
- Fixes kerning pair offsets across scaling boundaries
- Fixes regions not properly respecting text wrapping
- Superfonts can now combine any sorts of fonts
- Adds
[texture]formatting tag. This adds part of a texture as an in-line graphic (thank you @tinkerer-red) - Adds
SCRIBBLE_FLOOR_DRAW_COORDINATESto force coordinates for the.draw()text element method to be floored - Adds
SCRIBBLE_AUDIO_PLAY_FUNCTIONto allow use of a custom audio playback function (e.g. to hook up Scribble to Vinyl) - Fixes
scribble_font_rename()causing a crash when the font is used later - Works around GameMaker's odd string parsing when a unique ID string begins with
@@(thank you @gl326) - Adds
.visual_bboxes()text element method to change what type of bounding box to use. Please read the documentation carefully - Adds
scribble_flush_shader_uniforms()to work around rare Android bugs - Adds
scribble_external_font_add(),scribble_external_font_exists(), andscribble_external_font_remove(). These functions are for loading a font from another GameMaker project and are not a replacement forfont_add()