Name | Modified | Size | Downloads / Week |
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Parent folder | |||
README.md | 2024-06-13 | 788 Bytes | |
Version 10.4.1a source code.tar.gz | 2024-06-13 | 39.7 MB | |
Version 10.4.1a source code.zip | 2024-06-13 | 40.1 MB | |
Totals: 3 Items | 79.8 MB | 0 |
Libraries updated for this release - SadConsole - SadConsole.Host.MonoGame - SadConsole.Host.SFML - SadConsole.Host.FNA - SadConsole.Host.WPF
Changes
- [Core] When a Cursor is removed from a host object, the object is set to dirty now.
- [Core] Overlay component now calls update on the attached visual.
- [Core] Fix bug with DrawCircle not setting dirty.
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[Core] Fix bug with DrawBox not respecting ignore glyph setting.
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[MonoGame] Change host to be a lot more friendly towards running from an existing MonoGame Game instead of SadConsole's game.
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[Renderers] Cursor rendering has changed to draw on the hosting surface. Previously it was rendered on top as an entire separate process.
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[Misc] Added MonoGame-first game sample.
- [Misc] Added Python sample.