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Home / 1.60
Name Modified Size InfoDownloads / Week
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RGFW-1.60_win64_msvc16.zip 2025-02-25 222.2 kB
RGFW-1.60_win64_mingw-w64.zip 2025-02-25 145.7 kB
RGFW-1.60_linux_amd64.tar.gz 2025-02-25 154.5 kB
RGFW-1.60_macos.tar.gz 2025-02-25 206.3 kB
README.md 2025-02-25 6.8 kB
RGFW v1.6.0 source code.tar.gz 2025-02-25 1.8 MB
RGFW v1.6.0 source code.zip 2025-02-25 1.8 MB
Totals: 7 Items   4.3 MB 0

This release has been focused on ensuring feature parity with GLFW, reviewing included features, and fixing bugs.

major changes: - RGFW_monitorMode, allows gives the user more control the monitor's mode (size, refreshRate, RGB) - lots of bug fixes - more windowing functions and checking functions (floating, focus, aspectRatio, etc) - RGFW_glHints and more OpenGL hint options (RGB, depth, robustness, release behavior, etc) - more examples

breaking changes: - Replace RGFW_window_setBufferPtr and RGFW_setBufferSize with RGFW_window_initBuffer, RGFW_window_initBufferSize and RGFW_window_initBufferPtr Also forces the user to run RGFW_window_initBuffer to allocate a buffer - add vector for raw mouse data (so point can be used to get the regular mouse point) - RGFW_setGLHint and RGFW_glHints enum - change RGFW_window_fullscreen to RGFW_window_setFullscreen - make RGFW_window_setFullscreen use exclusive fullscreen - limit directX support to RGFW_window_createDXSwapChain, most of it should/can be handled by the user - do not close the window until the (library) user closes it - add RGFW_monitorMode, move monitor.rect to mode.area and x, y to monitor - RGFW stalls on RGFW_quit

all changes: fixes: - fix wasm key event bug (key release events not being processed) - fix xDND data restarts bug - rewrite writeclipboard, ensure the selection is properly being handled and the clipboard is properly being saved after the window is closed - review winapi window_setIcon (fixes HICON persistance issue) - make sure RGFW_mousePosCallback is called even for raw input events (winapi) - handle WM_SYSKEYDOWN and WM_SYSKEYUP events (winapi) - skip x11 mouse button events if the mouse button > 5 - framework CoreVideo is needed to get the monitor's refresh rate (macOS) - move WM_PAINT to WndProc callback - ensure setFlag won't cause bugs when it's used to create a window - update Vulkan example (fix crashes with certain drivers, have triangle follow mouse) - ensure UTF8 support (winapi) - make RGFW_window_setFullscreen use exclusive fullscreen

new features: - add icon example - add RGFW_window_center - add RGFW_window_borderless, RGFW_window_allowsDND and RGFW_window_mouseHidden for checking for args - add flags example - fix RGFW_window_setMaxSize / RGFW_window_setMinSize winapi, use SetPropA GetPropA to get the window in WndProc - make RGFW_window_isMaximized actually maximize the window width the API - fix RGFW_window_setBorder not working after window creation (X11) - fix window flag bugs (macOS) - RGFW_window_maximize uses toggleFullScreen if the window has no border (macOS) - add support for extra mouse buttons RGFW_mouseMisc1 - RGFW_mouseMisc5 - separate maximize and fullscreen functions - add RGFW_window_setAspectRatio - add RGFW_window_focus and RGFW_window_raise - add RGFW_window_isFloatingand RGFW_window_setFloating - add RGFW_getCurrent_OpenGL - add RGFW_setXInstName - add RGFW_window_setOpacity - add RGFW_getTimerFreq and RGFW_getTimerValue - add RGFW_window_scaleToMonitor AND RGFW_monitor_requestMode - add monitor/monitor.c example to show monitor scaling. - add RGFW_window_setFlags - add RGFW_windowFloating flag - add RGFW_COCOA_GRAPHICS_SWITCHING option - add RGFW_setGLRGBA, RGFW_setGLAccumRGBA RGFW_setGLSRGB, RGFW_setGLRobustness, RGFW_setGLDebug, RGFW_setGLNoError - add RGFW_setGLReleaseBehavior and RGFW_glRelease enum - new opengl hint options: RGFW_glRed, RGFW_glGreen, RGFW_glBlue, RGFW_glAlpha RGFW_glDepth, RGFW_glAccumRed, RGFW_glAccumGreen, RGFW_glAccumBlue, RGFW_glAccumAlpha RGFW_glSRGB RGFW_glRobustness RGFW_glDebug RGFW_glNoError RGFW_glReleaseBehavior - add RGFW_scrollLock keycode and RGFW_modScrollLock mod key - add RGFW_monitorModeCompare - Add refreshRate to RGFW_monitor - allow seticon to be undone - add RGFW_window_setIconEx (allows you to set titleBar icon, window icon or both) - add mode.red, mode.green, mode.blue - add smooth-resize example - Replace RGFW_window_setBufferPtr and RGFW_setBufferSize with RGFW_window_initBuffer, RGFW_window_initBufferSize and RGFW_window_initBufferPtr Also forces the user to run RGFW_window_initBuffer to allocate a buffer - add vector for raw mouse data (so point can be used to get the regular mouse point) - RGFW_setGLHint and RGFW_glHints enum - add RGFW_monitorMode, move monitor.rect to mode.area and x, y to monitor

miscellaneous changes: - Get rid of RGFW_ALLOC_DROPFILES (it's not actually useful) - Get rid of RGFW_allocator, most of the memory that needs to be allocated is optional and is allocated on init anyway. - print errors in writeclipboard (X11) - fix macOS titlebar api (borderless window) - remove RGFW_mouseNone (fixes overflow bug, RGFW_mouseNone isn't used anyway) - expose RGFW_moveToMacOSResourceDir to the public API - change b8/b32 to single changeable bool type RGFW_bool, add RGFW_BOOL macro for forcing an int to be bool - add CONVENTIONS.md - fix RGFW_window_eventWait, make sure RGFW_eventWaitNext is converted if it needs to be, ensure the correct time is used, (winapi, cocoa), make waitMS unsigned - fix issues with examples compiling (macOS, wasm, X11) - remove microui_demo on wasm site - make the default bool type u8 - replace API calls in RGFW_window_getMousePoint with win->_lastMousePoint - ensure monitor functions can be used prior to window creation - change RGFW_window_fullscreen to RGFW_window_setFullscreen - limit directX support to RGFW_window_createDXSwapChain, most of it should/can be handled by the user - do not close the window until the (library) user closes it - RGFW stalls on RGFW_quit

What's Changed

New Contributors

Full Changelog: https://github.com/ColleagueRiley/RGFW/compare/1.50...1.60

Source: README.md, updated 2025-02-25