QJoystickManager is a cross platform joystick management system. Its written in C++ and uses SDL and the Qt framework.
QJoystickManager strives to be as easy to use as possible, it implements many features that will ease the interaction between your program and the attached joysticks. This project uses Qt extensively, and as such users need to a have working knowledge of C++ and Qt basics (Signals and Slots and Qt data types).
Features
- It works with both Qt4 and Qt5
- It parses SDL events into Qt signals automatically
- It can be used as as a singleton class or a normal class
- It configures, re-maps and identifies every joystick attached automatically
- It allows you to get the identifier of each button and axis of a joystick
- It can be built as an external library (.dll, *.so, *.dlib, etc) *OR**
- It can be included in your project by using qmake's include() function (recommended)
Categories
LibrariesLicense
MIT LicenseFollow QJoystickManager
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