puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's well-suited for both casual players and preservationists seeking an authentic NES experience.

Features

  • Cycle-accurate CPU, PPU, and APU emulation
  • Support for a wide range of NES/Famicom mappers
  • Save states, rewind, and movie recording functionality
  • OpenGL and Direct3D rendering backends with shader support
  • Netplay support for online multiplayer
  • Built-in debugger and memory viewer for developers
  • NSF player for chiptune music playback
  • Input remapping with support for gamepads and hotkeys
  • Cross-platform builds for Windows, Linux, and macOS

Project Samples

Project Activity

See All Activity >

Categories

Emulators

License

GNU General Public License version 3.0 (GPLv3)

Follow puNES

puNES Web Site

Other Useful Business Software
Our Free Plans just got better! | Auth0 Icon
Our Free Plans just got better! | Auth0

With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of puNES!

Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C

Related Categories

C Emulators

Registered

2025-03-25