| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| psw-v0.11-win-bin.rar | 2011-01-08 | 24.7 MB | |
| psw-v0.11-win-bin.zip | 2011-01-08 | 31.8 MB | |
| README.txt | 2011-01-07 | 3.0 kB | |
| Totals: 3 Items | 56.5 MB | 0 | |
Copyright (C) 2010 Karl "schorote" Schaper
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. LICENSE.TXT
If not, see <http://www.gnu.org/licenses/>.
Politial Space Warfare
a Open Source Game
08.01.2011
psw.schorote.net
So this is the second Release (v0.11) SVN 169, and i hope it works for every one now.
Release Notes:
- Multithreading is disabled
- Options Dialog works now, with additions! FOR SOME CHANGES YOU MAY RESTART
- RTS Menu works now.
- Grid added
- many Bug fixes, still some remain (double click on units dont works well)
- new Kamera Control (W A S D), disables cinematic Camera and Camera Unit Look Lock
to reduce the View Distance of the Models,
1. open local.xml from the xml folder
2. change <Symbol_Entfernung_zur_Kamera> of each single <ShipType> to your desired aperence range
Controls:
Left Mouse Button Click on Objekt: selects the Objekt
Left Mouse Button Click on Objekt + Alt: locks the Camera to that Objekt
Left Mouse Button Click after a selected command on a objekt: applys the command to all selected Objekts (if its yours)
with shift: applys the command after the actual command (waypoint chain)
Left Mouse Button Drag: Selects all units in the Rectangle
with shift: add them to selection
with control: remove them from selection
Right Mouse Button Click: auto suggest best command
(if clicked on an Enemy: attack, if its a harvester it will harvest and so on)
Middle Mouse Button Hold Down: Rotate the Camera
Mouse Wheel: Change Camera Distance (Zoom in and out)
W A S D Keys: Move the Camera in the desired Direction
shift key: shows symbols and waypoints
Arrow Up and Down Key: toggle Cinematic Camera: automaticly changes the Objekt and Camera View
further notes:
If the Game crashs and you like to report a bug, please do so in the Forum (you find it over psw.schorote.net).
Please add the Log.txt to your Post (at least the last lines).
If you like to report your critism, do so! only if we know whats wrong, we can change it.
For 3D Artists: if you like to bui9ld your own Modelfiles, the format we use is milkshape3D Ascii.
Right now without Animation, and with one Texture for the whole model (so no different textures
are in count, we use only the Texturecoordinates)
Regards Karl "Schorote" Schaper