3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...

Features

  • 1-level hierarchical Z-buffer
  • Tile-based rasterizing
  • Per-pixel perspective correction interpolation
  • Texture & render-target caching (8x8 tile structure)
  • Texture sample fetching with 3 interpolation method's (nearest, dither bilinear, bilinear) interpolation and adressing with warp functions like "clamp" & "repeat"
  • Per-pixel mip-mapping
  • Non-rectangular search of triangle covered tiles ( more tile-scanline like)
  • Early back-face culling of triangles (in model space)
  • Transformation pipeline of vertices based on direct 3d documentations
  • Homogeneous triangle clipping

Project Activity

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Categories

3D Rendering

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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User Reviews

  • The project is continuing under the name "Phenomenon engine - NG software render"
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Additional Project Details

Operating Systems

Windows

Languages

Slovak

Intended Audience

Developers

User Interface

Project is a 3D engine

Programming Language

Assembly, Free Pascal

Related Categories

Assembly 3D Rendering Software, Free Pascal 3D Rendering Software

Registered

2009-08-27