A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.

Features

  • Cross platform

Project Activity

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License

Public Domain

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Additional Project Details

Operating Systems

BSD, Linux, Mac, Windows

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ Games, C++ Software Development Software, C++ Audio Mixers

Registered

2015-01-19