With ParticlesLoadingView you can create your own amazing SpriteKit particle animations with the Xcode's built-in Particle Emitter Editor that looks like the following picture. Go ahead and create your own particle animation by doing File, New File, iOS Resource, SpriteKit Particle File. To see it in action, run the example project, clone the repo, and run pod install from the Example directory first. The example project shows how to set up ParticlesLoadingView in a few different ways. You can also use the already provided ParticlesLoadingView class to create an animation. Instantiate it by code or in Storyboard and select a built-in ParticleEffect or set the scene.emitterNode to your custom SKEmitterNode object.
Features
- You can provide your own particle emitter node by designing an animation with the particle emitter editor and creating a SKEmitterNode
- ParticlesLoadingView is available through CocoaPods
- iOS 9.0 and Swift 3 are required
- ParticlesLoadingView is available under the MIT license
- To see it in action, run the example project
- The example project shows how to set up ParticlesLoadingView in a few different ways