Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
Features
- The architecture is simple, and the source code is concise and easy to understand
- Cross-platform (Windows, Linux, MacOS)
- Uses ASIO for scheduling
- Uses Lua for logic scripting
- Optimized networking
- Asynchronous based on Lua coroutines
- High performance and optimized Lua Json library
- Lua protobuf library
- Lua filesystem
- Lua zset library for ranklist
License
MIT LicenseFollow Moon
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