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README.md 2018-09-30 1.7 kB
meandmyshadow-0.5-rc2-src.tar.gz 2018-09-30 17.5 MB
meandmyshadow-0.5-rc2-.glibc2.14-x86_64.AppImage 2018-09-30 25.3 MB
meandmyshadow-0.5-rc2-Win32-VS2013-Release.7z 2018-09-30 16.7 MB
Totals: 4 Items   59.5 MB 0

Me and My Shadow V0.5 RC2

  • Switch to SDL2.
  • Menu theme.
  • Achievement and statistics system.
  • Scripting with lua.
  • Pushable block.
  • Improved addon dialog.
  • Improved level editor user interface.
  • Sizable blocks.
  • Scenery blocks.
  • Undo/redo in level editor originally written by squarecross.
  • Added 'visible' property to blocks.

Brief list of changes since V0.5 RC:

  • Some tweaks to achievements.
  • Make the F3 key work in level completed screen.
  • Some fixes to the theme for resizable blocks.
  • Some GUI fixes and improvements.
  • Change tutorial level 15 target time.
  • Fix the target time and target records editing in level editor.
  • Revert the starting position image to something similar to that of older version.
  • Some fixes to the pushable blocks, this includes a big bad bug which affects V0.5 Beta and V0.5 RC.
  • Add block:getBaseLocation() and block:getBaseSize() to script API.
  • Fix the copy and paste of blocks in level editor with scripts.

Translations:

  • Updated Simplified Chinese, German, Russian, French and Scottish Gaelic translations.
  • Added Hungarian translation by SanskritFritz.
  • Added Norwegian translation by Petter Reinholdtsen and Allan Nordhøy.

Known bugs and limitations:

  • No proper IME support for text box, etc.
  • OSX support is broken.
  • The button specification in theme file is changed, old theme may render button incorrectly in new version. The built-in themes and all addon themes are already fixed.
  • Some achievements are not realistic, and there is a typo in achievements.
  • Invisible collectible still counted in total number of collectibles.
  • The scenery layer naming convention is confusing.
Source: README.md, updated 2018-09-30