Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. Lullaby’s design promotes rapid iteration and cross-platform deployment, offering support for Android, iOS, Linux, and Windows. It integrates seamlessly with existing Android applications through a Java-based API and supports popular VR platforms such as Google Cardboard and Daydream. Originally used across multiple Google VR products, Lullaby serves as a foundation for building interactive worlds, responsive UIs, and dynamic simulations within immersive environments.

Features

  • Entity-Component-System architecture for optimized performance in VR/AR environments
  • Tools for rendering 3D geometry, panoramic visuals, and spatial audio
  • Built-in animation and UI systems for creating dynamic, interactive experiences
  • Data-driven development for rapid iteration and modular extensibility
  • Supports Google Cardboard and Daydream VR platforms with Android integration
  • Multiplatform compatibility across Android, iOS, Linux, and Windows

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Categories

Libraries

License

Apache License V2.0

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Additional Project Details

Operating Systems

Android, Linux, Mac, Windows

Programming Language

C, C++, GLSL (OpenGL Shading Language)

Related Categories

C++ Libraries, C Libraries, GLSL (OpenGL Shading Language) Libraries

Registered

2025-10-11