An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.

Features

  • Supports 3D models (glTF, OBJ), skeletal animation, HDR textures, cubemaps, fonts, etc.
  • Audio is automatically spatialized using HRTFs
  • Efficient first-class support for 3D vectors, quaternions, and matrices
  • 3D rigid body physics including 4 collider shapes, triangle mesh colliders, and 4 joint types
  • Compute shaders for high performance GPU tasks, like particles
  • It's really easy to get started making things with LÖVR

Project Samples

Project Activity

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Categories

VR Development

License

MIT License

Follow LÖVR

LÖVR Web Site

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Additional Project Details

Operating Systems

Android, Linux, Mac, Windows

Programming Language

C

Related Categories

C VR Development Software

Registered

2022-01-19