| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| HoverVR-1.2.0.unitypackage | 2015-06-09 | 561.5 kB | |
| README.md | 2015-06-09 | 1.8 kB | |
| v1.2.0.tar.gz | 2015-06-09 | 239.1 MB | |
| v1.2.0.zip | 2015-06-09 | 239.9 MB | |
| Totals: 4 Items | 479.6 MB | 0 | |
Change Log
- Added: New non-selectable "Text" item type.
- Added: New way to setup Hoverboard layouts.
- Added: Hoverboard slider items (horizontal and vertical).
- Added: Hoverboard checkbox items.
- Added: Hoverboard radio items (with new "Radio Group ID" feature).
- Added: Hoverboard sticky items.
- Added: New slider "starting point for fill" feature (allows zero-based fills).
- Optimized: All materials/textures/shaders to drastically reduce the number of draw calls.
- Updated: Hovercast/Hoverboard slider renderers to better support new features.
- Updated: Hovercast/Hoverboard "test" Unity scenes with latest features.
- Updated: Reduced "private" usage within the renderer classes for better customization support.
- Fixed: Included the DLL-related ".meta" files to avoid "missing script" issues (#25).
- Fixed: Issue causing disabled items to retain their highlight/selection progress values.
- Fixed: The default slider label now uses the range-based value (not a percentage).
- Documentation:
- Added a new high-level Getting Started page to the wiki.
- Updated various wiki pages with new details and support.
- Improved the project Readme page.
Migration Notes
- Breaking Change: The Hoverboard setup now uses
HoverboardLayout. See Hoverboard Integration. - Prior to importing the package, delete all files/folders within
Assets/Hover/. Several of the asset files have changed, so this will ensure that the obsolete files are removed.