| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Readme.txt | 2014-12-12 | 1.1 kB |
|
| Christmas_2015_v130.zip | 2014-12-12 | 2.9 MB | |
| Christmas-2002-v100.zip | 2002-12-10 | 1.6 MB | |
| Totals: 3 Items | 4.5 MB | 1 | |
GLScene Christmas 2015 based on 2002 "ScreenSaver" by Eric Grange The scene is made up from a few meshes, some GLScene objects, several lens-flares and particle effects components, and a 2 text. BASS is used for the sound part (3D positionned fire loop, and mp3 playback). Wrapped gifts appear around christmas every year. Assembled from bits from the web, should be royalty free, but I don't have the means to check... so if you have clues about any of them: - Models: from 3DCafe.com, some were altered - Textures: various origins, some from 3dtextures.fr.st, others made by me - Music: unknown origin, was in a "royalty free" download package, playback via BASS (http://www.un4seen.com/music/) Customized using GLScene v.1.3 for Delphi & C++Builder Adapted for Happy New Year with PopupMenu items. Sound library BASS 2.4.10 as bass.dll included. Copyright (c) 1999-2014 Un4seen Developments Ltd. All rights reserved. Check http://www.un4seen.com/music/ for any later bass.dll Updated Christmas source available from the GLScene Sourceforge site (AdvDemos) at http://sourceforge.net/projects/glscene GLS Team