GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

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License

zlib/libpng License

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5

User Reviews

  • THE BEST
  • Setting up latest versions of OpenGL is so easy now!
  • Probably the best API I've seen. They should teach this API in classrooms.
  • GLFW Is a great library and is very easy to use. They do their best to offer you the features that are suggested the most as well as keeping the library up to date and working good. I am currently using this library in my 2d game engine i am developing. I just hope they add in OpenAL support or at least the ability to make using OpenAL easier.
    1 user found this review helpful.
  • GLFW is straightforward, complete, fast, and well-documented. GLFW3 has laid to rest all concerns I had about GLFW2, and has introduced a wide range of new features. These features provide the completeness I spoke of: I plan to use GLFW as the window manager of a simple game engine, because it provides such precise (and yet simple) control over windows and their contexts.
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Additional Project Details

Operating Systems

BSD, Linux, Mac, Windows

Intended Audience

Developers

User Interface

Cocoa (MacOS X), OpenGL, Win32 (MS Windows), X Window System (X11)

Programming Language

C

Related Categories

C 3D Rendering Software, C Libraries

Registered

2003-01-27