Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.

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License

GNU General Public License version 2.0 (GPLv2)

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
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support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • Well done application, though a better managment of own collection, buyable cards and deckbuilding would be nice.
  • A little obscure at first, but it's the gold standard for card game servers. Super flexible.
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Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

End Users/Desktop

User Interface

Cocoa (MacOS X), Win32 (MS Windows), X Window System (X11)

Programming Language

C#, C++, Java, Perl, Python, Ruby

Related Categories

C# Turn Based Strategy Game, C# Simulation Games, C# Game Engines, Python Turn Based Strategy Game, Python Simulation Games, Python Game Engines, Perl Turn Based Strategy Game, Perl Simulation Games, Perl Game Engines, C++ Turn Based Strategy Game, C++ Simulation Games, C++ Game Engines, Ruby Turn Based Strategy Game, Ruby Simulation Games, Ruby Game Engines

Registered

2003-01-29