| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2022-05-02 | 486 Bytes | |
| Version 1.5.2 source code.tar.gz | 2022-05-02 | 3.8 MB | |
| Version 1.5.2 source code.zip | 2022-05-02 | 3.8 MB | |
| Totals: 3 Items | 7.6 MB | 0 | |
- Obj loading can now optionally flip the
uandvcoordinates when an obj file is loaded, which is useful when importing files from Blender - Obj loading functionality is now available from the g3d namespace with
g3d.loadObj(path, uFlip, vFlip)which returns a table that can be passed intog3d.newModel() - Obj loading is now slightly more simple and efficient
- g3d's vector library is now available from the g3d namespace under
g3d.vectors - Updated the license to 2022