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Home / Version 1.0.2b
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G19 - League of Legends Timers Version 1.0.2b.zip 2012-09-18 1.1 MB
Readme.txt 2012-09-18 2.7 kB
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Installation Instructions
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If you have the .NET framework 4.0 then you can just start the application.
If not then install the .NET framework 4.0 from here:
http://www.microsoft.com/download/en/details.aspx?id=17851

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About G19 - League of Legends
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Written by: C@rl0 v0n R@nz00w

Shows custom timers on the logitech G19 keyboard. The timers as well as their
locations are configurable in the XML file.
It uses about 20kb RAM and (rounded to whole numbers) 0% CPU on low end
systems (using default settings).

Features:
- Fully customizable timers, profiles and backgrounds.
- Costs almost no resources.
- Open Source, so no spyware or anything.

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Manual
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- Use the [directional buttons] to browse through the selected timers.
- Press [OK] button to start / pause the selected timer.
- Use the [Cancel] button to reset & pause the selected timer.
- Use the System Tray Icon to configure, switch profiles or exit the
  application.
- To switch the active map: System tray > Switch Profile.
- Binding the G-Keys: See the "Assign G-Keys.pdf" or "Assign G-Keys.odt"
  manuals for detailed instructions (with screenshots).

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Version History
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Version 1.0.2b (September 18 2012)
  - Fixed the default respawn times on Summoners Rift.

Version 1.0.2a (September 7 2012)
  - The SendMessage.exe no longer starts a Windows Form when no error occured.
  - Only one instance of the G19LoL main application can be run at a time.
  - Slightly improved background images.
  - The main window is no longer (shortly) shown on the taskbar after the
    application was just started.

Version 1.0.2 (September 6 2012)
  - The application's main window no longer shows after pressing [Alt]+[Tab].
  - Added the option to bind the G-Keys (or any other application) to this
    application (see the manuals).

Version 1.0.1 (April 14 2012)
  - Fixed a small memory leak.
  - Synched the countdown sound with the time.
  - Switched from WAV to MP3.
  - Can now handle multiple sounds simultaneously.

Version 1.0.0 (April 1 2012)
  - First release.
Source: Readme.txt, updated 2012-09-18