full-blown GTA 3 -SA clone. Done in Game Maker. The game implements relistically the possibility to get in various vehicles and go around, jump (also on houses and ramps). This is a sort of reference that shows to also to the geenral public (so not only C/C++ programming nerds) how such a thing is made: vehicles on hilly terrain, obstacles, and collision with them... environment with optimised viewdistance and day/night cycle (so I mean atmosphere).

Features

  • pretty relistic vehicle physics: based on single rigid-body dynamics
  • colorful environment to let player try all sorts of stunts with vehicles
  • Day/ night cycle with continuous change of color and illumination, to create urban, typical European city atmosphere.
  • buildings and vehicles positions are randomly generated each time the program is started, so if you don't find stunt structures to support your needs, just restart and see
  • keys "8" and "9" allow to redure / increase view-distance to allow best fluidity of gameplay.

Project Samples

Project Activity

See All Activity >

License

BSD License

Follow Freedom3D_GM

Freedom3D_GM Web Site

Other Useful Business Software
Gen AI apps are built with MongoDB Atlas Icon
Gen AI apps are built with MongoDB Atlas

The database for AI-powered applications.

MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Freedom3D_GM !

Additional Project Details

Operating Systems

Windows

Intended Audience

Developers, Education, End Users/Desktop

Programming Language

GameMaker

Related Categories

GameMaker Role-Playing Games (RPG), GameMaker Simulation Games, GameMaker Sports Games

Registered

2013-09-15