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Home / empire-4.3.26
Name Modified Size InfoDownloads / Week
Parent folder
README.txt 2013-05-13 2.4 kB
empire-client-4.3.26-i686-linux.bz2 2010-05-30 26.1 kB
empire-client-4.3.26-x86_64-linux.bz2 2010-05-30 27.1 kB
empire-client-4.3.26-i386-win32.zip 2010-05-30 58.9 kB
empire-client-4.3.26-i386-win32.exe 2010-05-30 122.9 kB
empire-info-html-4.3.26.tar.gz 2010-05-24 385.6 kB
empire-info-text-4.3.26.tar.gz 2010-05-24 382.2 kB
empire-4.3.26.tar.gz 2010-05-24 1.2 MB
empire-client-4.3.26.tar.gz 2010-05-24 73.0 kB
Totals: 9 Items   2.2 MB 0
Release notes for Wolfpack Empire 4.3.26

This release fixes critical bugs.

Deities are urged to use this release for new games.  Upgrading
mid-game is not supported, and expected to result in total disaster.
Fine print: you should be able to upgrade from 4.3.16 or later with
the empdump utility, if you know what you're doing.

This release was made from the Git repository at

    http://git.pond.sub.org/?p=empserver;a=summary


Released files:

Source code
 * empire-4.3.26.tar.gz             Everything
 * empire-client-4.3.26.tar.gz      Just the client

Pre-formatted documentation
 * empire-info-text-4.3.26.tar.gz   Text
 * empire-info-html-4.3.26.tar.gz   HTML

Binaries
 * empire-client-4.3.26-*           Clients for various systems


Change log:

Changes to Empire 4.3.26 - Mon May 24 16:37:40 UTC 2010
 * Land units loaded on ships or land units can no longer fight che.
 * When foreign land units were present, a che revolt could damage
   them instead of the defending land units.  This could let defenders
   survive the revolt.  They were captured or blown up if che took
   over the sector.
 * Fix che revolt to damage only land units that actually fight
 * Fix loading x-light missiles on ships without capability plane.
   These ships could only use their x-light slots for x-light planes,
   not their plane slots.  Broken in 4.3.17.
 * Update bmap when nuclear detonation makes wasteland.
 * Fix fly and drop to report discarded cargo items correctly.
 * New client option -s to specify server host and port.
 * Hitting landmines could crash the server.  When not, the damage
   reduction for capability engineer was applied unpredictably.
   Broken in 4.3.24.
 * Fix retreat and lretreat condition 'c'.  Broken in 4.3.16.
 * coastwatch and skywatch could see too far.  Up to one sector for
   practical radar ranges.
 * skywatch now reports satellite uids.  The uid is required for
   launching a-sats since 4.3.23.
 * Fix client not to send an empty line of input before aborting the
   command on player interrupt (normally ^C).
 * Fix sabotage not to kill the spy every time.  Broken in 4.3.17.
 * Code cleanup.
 * Info page fixes, manual page improvements.

Change log just for the client:

 * New client option -s to specify server host and port.
 * Fix client not to send an empty line of input before aborting the
   command on player interrupt (normally ^C).
Source: README.txt, updated 2013-05-13