| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.txt | 2013-05-13 | 2.1 kB | |
| empire-info-html-4.3.25.tar.gz | 2010-03-21 | 385.3 kB | |
| empire-info-text-4.3.25.tar.gz | 2010-03-21 | 381.8 kB | |
| empire-client-4.3.25.tar.gz | 2010-03-21 | 72.8 kB | |
| empire-4.3.25.tar.gz | 2010-03-21 | 1.2 MB | |
| Totals: 5 Items | 2.0 MB | 0 | |
Release notes for Wolfpack Empire 4.3.25
This release fixes critical and abusable bugs.
Deities are urged to use this release for new games. Upgrading
mid-game is not supported, and expected to result in total disaster.
Fine print: you should be able to upgrade from 4.3.16 or later with
the empdump utility, if you know what you're doing.
This release was made from the Git repository at
http://git.pond.sub.org/?p=empserver;a=summary
Released files:
Source code
* empire-4.3.25.tar.gz Everything
* empire-client-4.3.25.tar.gz Just the client
Pre-formatted documentation
* empire-info-text-4.3.25.tar.gz Text
* empire-info-html-4.3.25.tar.gz HTML
Change log:
Changes to Empire 4.3.25 - Sun Mar 21 08:27:37 UTC 2010
* Hitting seamines could crash the server. When not, the damage
reduction for capability sweep was applied unpredictably. Broken
in 4.3.24.
* When an interdiction did damage other than collateral damage, the
planes that intercepted it from interdicted carriers used no
petrol. 4.3.24 fixed only the "no damage" case.
* Ship anti-missile defense failed to charge shells when the ship was
interdicted. The fix in 4.3.24 covered only launch.
* Fix a bug in navigate and march that let players lay mines free of
charge. Also fix them not to prompt for the number of mines.
* Missile exploding on launch could not damage its base if it was
armed with a nuke. Broken in 4.3.23.
* When a torpedo attack triggered a return torpedo, the news reported
it to be fired by the attacker instead of the defender.
* Interdiction attacked submarines with surface-only weapons. Broken
in 4.3.24.
* Fix a bug in lradar, path, radar, route, satellite, sect and survey
that could leak maps to other players. Broken in 4.2.0. Fixed in
4.2.8 for bmap, lbmap, lmap, map, nmap, pbmap, pmap, sbmap and smap
only.
* files could clobber the game when reading confirmation fails.
* fairland no longer rejects small worlds without trying.
The client did not materially change since 4.2.24.