| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.txt | 2012-11-25 | 2.0 kB | |
| dunedynasty-win32-1.4.1.zip | 2012-11-25 | 2.8 MB | |
| dunedynasty-1.4.1.zip | 2012-11-25 | 676.1 kB | |
| dunedynasty-1.4.1.tar.gz | 2012-11-25 | 549.3 kB | |
| Totals: 4 Items | 4.1 MB | 0 | |
Version 1.4, 2012-11-25
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Controls and Gameplay:
- Add fog of war option.
- Fix a bug causing units picked up from the repair bay to not regain any health.
- Fix brutal AI not being loaded from saved games.
- Fix a bug in the script engine causing harvesters to display the
"waiting for pickup" status text instead of the "stopped" text.
- Fix bug causing units to walk back and forth at a large obstacle.
- Make units more reliably approach and attack a target.
- Click starport icon to send order.
- Fix palace countdown being reset without releasing a saboteur.
- Saboteurs now only detonate when on sabotage command.
This includes right-clicking on an enemy structure, unit, or wall.
- Rally points can now be set with left click when using left-click orders.
- Use same random number generator as Dune II.
- Use repair cost formula from Dune II v1.07, except that palaces are not free to repair.
- Use repair cost formula from Dune II v1.0 for Super Dune II campaign.
- Add option to restore Ordos getting siege tanks one level later
than other houses, in level 7 instead of level 6. (default: off)
Graphics:
- Add pixel aspect correction options.
- Use alternative production sidebar for low resolutions.
- Improve the look of building rubble when next to sand tiles.
- Show target cursor for harvester and saboteur actions.
- Fix loss of backgrounds in Direct3D when toggling screen modes.
- Fix sonic tank turret being drawn with a slight tint.
- Use cloaked saboteurs in Super Dune II campaign to mimic Dune II v1.0.
- Infantry squad death animations now an enhancement option.
Sounds:
- Add support for MP3 files.
- Add option to choose between synth and digital sound effects.
- Mentat screen now plays briefing music.
Other:
- Strategic map indicates which scenarios you have not yet completed.
- Add new options to the game controls menu.
- Subtitle override is now an enhancement option.