| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README-windows-installer.md | 2024-04-12 | 3.9 kB | |
| README.md | 2024-04-12 | 3.3 kB | |
| crossfire-client-git-d4d30e9-win32_amd64.zip | 2024-04-11 | 20.3 MB | |
| CrossfireClient-git-d4d30e9.exe | 2024-04-11 | 16.6 MB | |
| crossfire-client-git-d4d30e9-win32_amd64.sha256 | 2024-04-11 | 226 Bytes | |
| CrossfireClient-git-d4d30e9.sha256 | 2024-04-11 | 200 Bytes | |
| crossfire-client-1.75.3.tar.gz | 2024-04-11 | 1.1 MB | |
| Totals: 7 Items | 38.0 MB | 12 | |
Title
Crossfire GTKv2 Client Installer for Windows
Project Summary
Open source (GPL) GTK based game client for the graphical, multiplayer adventure game Crossfire (https://crossfire.real-time.com)
Project Site
https://sourceforge.net/projects/crossfire/
Download
You can download prebuilt file from https://sourceforge.net/projects/crossfire/files/crossfire-client/1.75.3/CrossfireClient-git-d4d30e9.exe/download
License
GNU General Public License version 2.0 (GPLv2)
Version
Snapshot release of the GTKv2 Crossfire Client for Windows installer (CrossfireClient-git-d4d30e.exe) from 2024-April-11 using Git Rev d4d30e9. This release is the equivalent of the official 1.75.3 release.
Remote URLs:
- origin https://git.code.sf.net/p/crossfire/crossfire-client (fetch)
- origin https://git.code.sf.net/p/crossfire/crossfire-client (push)
Remote Branches:
- origin/1.12
- origin/HEAD -> origin/master
- origin/drauglight
- origin/gtk3-2
- origin/gtk3-3
- origin/master
- origin/partmedia/invrescale
- origin/partmedia/render
- origin/sdl2
- origin/tags/1.10
- origin/tags/1.10.0
- origin/tags/1.11
- origin/tags/1.11.0
- origin/tags/1.50.0
- origin/tags/1.60.0
- origin/tags/1.70.0
- origin/tags/1.71.0
- origin/tags/1.72.0
- origin/tags/1.73.0
- origin/tags/1.74.0
- origin/tags/1.75.0
Local Branches:
- master
Release File Info
The .zip is the complete client with related .dll files, etc. while the .exe is the client wrapped in an NSIS installer; only the .exe is required to install the client and play the game
CrossfireClient-git-d4d30e9.exe
- md5um = 3c1e4812c5b01d26d2d898f896aab07a
- SHA1 hash sum = 533348c6519ca9b5ad03ebd89b6871e3eb298334
- SHA256 hash sum = f3b0c48cab4d4e9cfd08debcfd9b34c2fd73a14b35934b657c58834c52c60d03
crossfire-client-git-d4d30e9-win32_amd64.zip
- md5um = 183d08267304d02a5200a182305b0cc9
- SHA1 hash sum = bd02a358da950b682112cf7fe66a9fcaf50ac411
- SHA256 hash sum = e117f72810e463c2a7deb9f5cfa32ac1f6987df5b5b60b0359b4c8b17f0bfa08
Changes with this Release
Recent Changes for this release:
Added
- Add 'mapedit' command to launch map editor on current map
- Implement smooth lighting for new Pixmap (Cairo) renderer
- Add additional protocol debugging flags
- Automatically set 'away' if idle for some time
- Add pop-up action menu when left-clicking on items. Can be disabled with the inv_menu configuration option
- Add default bindings for 'reply' and 'get all'
- Add "scriptkillall" command
Changed
- Lighting defaults to per-pixel lighting
- Improve movement prediction and enable it by default
Questions
For any questions or general inquiries on the game or server source code:
Project Ticket Systems
Online
External Links
-
Full ChangeLog: https://crossfire.real-time.com/git/crossfire-crossfire-client/gitlog/index.html
-
GitStats: https://crossfire.real-time.com/git/crossfire-crossfire-client/gitstats/index.html
-
Doxygen: https://crossfire.real-time.com/code/client/trunk/html/index.html