| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Beta - 0.1.9.0 source code.tar.gz | 2021-07-15 | 29.3 MB | |
| Beta - 0.1.9.0 source code.zip | 2021-07-15 | 29.8 MB | |
| README.md | 2021-07-15 | 1.6 kB | |
| Totals: 3 Items | 59.1 MB | 0 | |
Changelog - fixed skirt hue selection during character creation - fixed hidding torso layer when dressing parrot robe - fixed wrong graphic for gold coins - fixed for no showing text when the item exists, but is invisible - new terrain shadows @jaedan - new light hues @roxya - plural strings when clicking statics @roxya - force light for poison field @roxya - fixed some fonts for Asian languages @andyten - fixed rendering sort. Now it creates less graphics glitches - updated mp3sharp. This will fix some glitchy sound @samuliy - fixed cliloc loading. Now ClassicUO loads the original cliloc.enu as default then will load the cliloloac based on OS language [can be customized in settings.json] - fixed some music for warmode/death @samuliy - fixed UOP animation reading. Now we get the right number of frames per direction [1° in the world! yuppi] - asking menu when hitting "reset skill groups" - show books on gargoyle - fixed invisible equipment and floating stuff on gargoyle - extensible seat definitions & bufftable overraiding [/Data/Client/buff.txt] @anethus - do not spawn multiple colorpicker gump - fixed restore abilities gumps on login @lvcmenezes - fixed a crash when using mouse with a grean number of side buttons - improved moving effect - fixed Autologin behaviour: allows the user to go to the user/psw screen - fixed wrong hue and white background when using menugump - rework of the whole datareader/writer - reduced RAM usage and memory allocations. OLD pc will gain in performances - updated FNA and libs