Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.

Features

  • Implements hexagonal grid logic for cat movement
  • Built using Phaser framework with clear game structure
  • Includes simple AI for cat pathfinding
  • Uses minimal graphics and lightweight assets
  • Demonstrates input handling and game loop basics
  • Offers clean, commented code for educational purposes

Project Samples

Project Activity

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Categories

Games

License

MIT License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

TypeScript

Related Categories

TypeScript Games

Registered

2025-05-06