| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| swep_redeemer_readme_v1.1.txt | 2005-10-19 | 1.1 kB | |
| swep_redeemer_v1.1.zip | 2005-09-27 | 3.0 kB | |
| Totals: 2 Items | 4.2 kB | 0 | |
The Redeemer by Jeff Griffin (GeoGriffin) Name: LUA Scripted Laser-Guided/Player-Lock RPG AKA "The Redeemer" Type: Scripted Weapon Script Version: 1.1 GM Version: 8.4 build 011 Short Description: A custom RPG, scripted with LUA, that can lauch multiple rockets following a laser (primary fire), or locked on to a player (secondary fire) Long Description: This RPG uses sophisticated stabilization and manuveuring techniques to quickly follow and destroy a target designated by a laser pointed by the user. The rocket can perform a 90-degree turn instantaneously without losing track of the laser. --- Change Log --- LEGEND + Feature addition - Bug Fix * Known bugs / TODO V1.1 - Cleaned up the code a bit (thought it was a little too debuggish). - Fixed the damages/rate of fire. * TODO: Fix secondary fire so it only fires when locked on (Right now, it's a temporary workaround). * TODO: Fix lock-on to lock on even when not pointed directly at subject (To give a little easier aiming). * TODO: Put a timer on the lock-on feature. V1.0 + Created the piece of junk ;)