The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D

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License

Artistic License

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Additional Project Details

Operating Systems

Linux, BSD, Mac

Languages

English

Intended Audience

Science/Research, Education, Developers

User Interface

Cocoa (MacOS X)

Programming Language

C, Objective C

Related Categories

C 3D Rendering Software, C Data Visualization Software, Objective C 3D Rendering Software, Objective C Data Visualization Software

Registered

2003-05-21