Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.

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Categories

Game Engines

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Intended Audience

Developers

User Interface

OpenGL, Project is a 3D engine, SDL

Programming Language

C++

Related Categories

C++ Game Engines

Registered

2007-03-12