A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.
License
GNU General Public License version 2.0 (GPLv2)Follow Bioviewer Motion Data Player
Other Useful Business Software
Managed MySQL, PostgreSQL, and SQL Databases on Google Cloud
Cloud SQL is a fully managed relational database for MySQL, PostgreSQL, and SQL Server. We handle patching, backups, replication, encryption, and failover—so you can focus on your app. Migrate from on-prem or other clouds with free Database Migration Service. IDC found customers achieved 246% ROI. New customers get $300 in credits plus a 30-day free trial.
Rate This Project
Login To Rate This Project
User Reviews
-
It is very useful! now I am studying the skeleton animation in OGRE and decide to make a full use of the bvh files.These codes are very helpful.At the same time,I have read the codes for lots of days,but I cannot understand how it can read datas form bvh files??Can someone give me a hand?