Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year.
It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect.
Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here.
The source will come maybe later :)

Features

  • Game Engine
  • Classic RPG
  • Top-down view
  • Pixel art, old school
  • Map, items, entities, events
  • Own events creation and configuration
  • Lot of work in it :p

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Additional Project Details

Operating Systems

Windows

Languages

French

Intended Audience

Other Audience

User Interface

Qt, SDL

Programming Language

C++, Python

Related Categories

Python Role-Playing Games (RPG), Python Game Development Frameworks, Python Game Engines, C++ Role-Playing Games (RPG), C++ Game Development Frameworks, C++ Game Engines

Registered

2016-11-01