Wheefun Ingeniously Retro Engine Activity
Low-Level Game Engine for Retro Platforms
Status: Pre-Alpha
Brought to you by:
thylordroot
Added image i/o primitives and added a stub for PCX iio. Added alloc.h, which allows for memory allocation to be based on something other than malloc(). Added functions to create and destroy images (but which is untested)
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Initial import