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#2 collision detection not correctly registering on jumps

v1.0_(example)
open
R. Bit
Game Engine (1)
7
2006-06-25
2006-06-25
R. Bit
No

When the player jumps, we detect a collision when he
hits tiles that have the collision bits set. However,
the player can still jump through the tiles above him -
this is not allowed.

player must be unable to get through the tiles above him!

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