SSE_AUTOUPDATE
hello again,wireless mouse doesn`t work in pc today steem 4.20.worked ok yesterday,works fine in windows 11. played with all settings-nothing.any ideas?? cheeers!!
Can you get the atari st floppy sound from Saint emulator? Cant find the sound in Saint emulator thanks!! :)
Hi, Sorry, it's just a bad imitation of the SainT feature :( Don't complain, it used to be worse
ok found it selected one of the 2 directories inside sound directory.but original st motor isnt there!only amiga floppy and another floppy which doesnt sound alike the saint emulator floppy drive original sound...:(
hi,latest 4.2 version .any ideas?sound is ok in games !
R10 Fix SCP to STW conversion 21 February 2026
tag release 4.2.0 R10
bugfix R10
Hi, It's a legit request, because there are many updates (one more coming this weekend!)
It's a late thank you but your work is very appreciated. I've think about another "feature" that could be great : Instead of a zip folder, having an update programme like many others could be sympathic : Whith launching an exe, finding the previous version of the program, it simply update the program, concerving the configuration (folders, joystiqu, and so on ). Regards
R9 Fix GEMDOS hard drive FSEEK from end of file Fix possible debugger crash on tracing line-command Thx Cyprian for the reports 8 February 2026
tag release 4.2.0 R9
fixes for v420R9
R8 Removed "Seek sound variant" setting that had no effect Fix Space Racer CTR, STEKMAG1 Debugger: load GST symbols instead of crashing 24 January 2026
fixes for v420R8
Hi Steven, the latest beta works fine. Thanks Regards Cyprian
Hi Cyprian, You can send me the binary to donmegacool at hotmail.com
I see strange characters in TRACE.TXT. The app was compiled with VASM, maybe there is something wrong with label's format in .PRG file
Hi Steven, my clean GEM test app causes SteemDebug SSE 32bit to crash and close, and SteemDebug SSE 64bit version shows "System Error" - "System exception $C0000005 at $0000080E080E1008" It works ok under Steem64D3D and Steem32D3D. I can share the source code and binary but not publicly. Just let me know how to share it (email, PM forum, discord, etc). Thanks Regards Cyprian
Minor fixes
FYI, Just installed Steem_SSE_Beta_421R1.7z and as you indicated, the Window Position is now operating perfectly. Thanks for all your great work.
great, thanks
Hi Steven, I wonder if TRACE.txt checkbox could be moved from Startup to the Debugger (e.g. to SSE menu)? To be honest, I forgot about this checkbox and in the new version of Steam (where this checkbox was unchecked) I was wondering why the trace file was not generated. My first thought was that something was not clicked correctly in the LOG or SSE menu, or Control Mask browser. Thanks Regards Cyprian
display custom pic of the floppy disk in disk manager when available (cool feature!)
bigger icons (64x64, 128x128) possible in disk manager, 64x64 in disk A and B
minor fixes
trunk adapt Copyright year
Hi Steven, would it be possible to separate "borders" settings for color and monochrome monitors? In case of color monitor, the border can be useful - there are some demos showing effects in overscan. But with SM124 the border is useless to me. So, every time I switch from color to mono or vice versa, I have to toggle this border option, which is a bit tedious. Thanks Regards Cyprian
Hi Steven, I completely forgot about that. Thanks a lot, it works fine for me.
Hi I think you already had this request and I addressed it: If you add this line in the [Main] part of steem.ini: MonochromeDisableBorder=1 Borders will be off in monochrome mode, except if you switch them on after the cold reset. You can also use different configurations instead. Does it not work?
Hi Cyprian Thx for the report, I'll fix that in next release.
Hi Steve, would it be possible to separate "borders" settings for color and monochrome monitors? In case of color monitor, the border can be useful - there are some demos showing effects in overscan. But with SM124 the border is useless to me. So, every time I switch from color to mono or vice versa, I have to toggle this border option, which is a bit tedious. Thanks Regards Cyprian
Hi Steven, I noticed something interesting - Stek Magazine is crashing the Steem application: https://demozoo.org/productions/91490/ I'm not sure if this is a problem with bad MSA file or not. Could you please look into this issue? Btw, the same thing happened with the previous version of Steem. Thanks Regards Cyprian
update trunk for new beta
R7 Christmas bugfix release: TOS interception (some GEMDOS hard drive games) 27 December 2025
tag release 4.2.0 R7
fixes for v420R7
R6 Bugfixes TOS1.0 4MB, ghost disks Linux builds: pseudo status bar, more options, fix display issues, more embedded files (steem.new, HD6301V1ST.img, ym2149_fixed_vol.bin not necessary anymore) 19 December 2025
tag release 4.2.0 R6
fixes for v420R6
NODM had no effect on this version, when I try to load 64-bit it is refused. Loading R4 and crossing my fingers as i checked download and it was already R5
It could be DirectMusic crashing on your computer. Please download the latest Steem SSE version R5 here: https://sourceforge.net/projects/steemsse/files/Steem%20SSE%204.2/v4.2.0/ You may try the Win64 build in case it makes a difference. If not you may try adding the command-line argument "NODM" in Windows (create shortcut, edit shortcut properties, add NODM on the right of the target executable). This will deactivate DirectMusic initialization.
I intend to run sundog when it works
it crashes and the only other info i have is in the pdf that says R4 On starting, Steem SSE looks first in the application folder for your current steem.ini file, then in Documents/steem then in the registry and lastly in the roaming "AppData/steem" user folder. If it can't find it, it asks you where it is or it should be created. All your settings will be recorded in that file. Steem also needs a temp folder for archive handling and such. First it checks in the steem.ini file if the path is specified...
Hi, Which revision (R)/date please?
Steem.SSE.4.2.0.Win32.D3D 32-bit crashes with System exception $C0000005 at $00487EBF in Steem32D3D.exe