| Commit | Date | |
|---|---|---|
|
[r663]
by
fourshades
Better handling of KIA and MIA variables in MP-PilotDetails.php to avoid parsing errors. |
2022-08-07 15:08:59 | Tree |
|
[r662]
by
fourshades
Added chunk code to modUtilities.subStoreMetaForces() to handle very large MF orders of battle gracefully, e.g. 20k records per mission. Using chunk size of 5k characters. (Scannon) |
2022-08-07 13:37:53 | Tree |
| 2022-07-31 14:43:48 | Tree | |
| 2022-07-31 14:43:17 | Tree | |
|
[r659]
by
fourshades
Corrected debug code syntax error that was preventing MP-RegisterMission.php returning escort result correctly (Scannon). |
2022-07-25 14:00:15 | Tree |
|
[r658]
by
fourshades
Added hashMetaUnitDefinition.Clear() to end of subGenerateMission() in modMissionBuilder to allow seamless Build-Undo-Build cycles. |
2022-07-12 08:40:20 | Tree |
|
[r657]
by
fourshades
RC of buildBarragesNew() in MM-BuildMissions.php, now incorporating overfly audio of barrage projectiles not landing in current IF map. |
2022-07-12 07:41:40 | Tree |
|
[r656]
by
fourshades
Added new "SKILLNNN" directives for crew slots in Meta_IF44_Unit_Definitions table - used to override (per crew member) OMD skill settings for the whole unit. |
2022-05-08 14:14:45 | Tree |
| 2022-04-16 14:14:47 | Tree | |
| 2022-04-16 13:36:22 | Tree |