Activity for Scid vs. PC

  • Steven Steven committed [r3602] on Code

    Latest update of the opening trainer feature.

  • Scid vs. PC Scid vs. PC released /windows-beta/scid.gui-11012026.zip

  • Scid vs. PC Scid vs. PC released /windows-beta/scid.gui-11012025.zip

  • Steven Steven committed [r3601] on Code

    Opening trainer fixes with testing from Dinesh. Soon to be inlined i think.

  • Steven Steven committed [r3600] on Code

    Rework the search's hideable Flag-Options a little. (Move the Delete Flag, and add a few buttons (and doco) to mass set the User/Custom flags.

  • Steven Steven committed [r3599] on Code

    Fix up the Header Search global options, and search save/load.

  • Steven Steven committed [r3598] on Code

    Show custom flags as *lowercase* letters in the gamelist.

  • Steven Steven committed [r3597] on Code

    opening trainer patch update

  • Steven Steven committed [r3596] on Code

    Custom flags now show the first descriptive letter (if any) in the gamelist instead of \[1-6\].

  • Steven Steven posted a comment on discussion Open Discussion

    Ok, I have emailed Dinesh. Perhaps we can/should include this feature. Anyone else interested in testing it, pls email me directly. Cheers Steven

  • DINESH R DINESH R posted a comment on discussion Open Discussion

    I have been using SCID Vs PC for my chess study and I have become a big fan of SCID Vs PC. Recently I tried SCID and found an interesting feature of Chess Opening Study in SCID (Play->Training->Opening) which I could not find in SCID Vs PC. Can anyone please let me know if this feature is available in SCID Vs PC

  • Steven Steven committed [r3595] on Code

    Ooops - Add chinese to our unix 'configure' script.

  • Steven Steven posted a comment on discussion Open Discussion

    I don't think si5 support will ever happen. Too hard to code and destabilising, and not so desirable for me. Perhaps one day someone will code it, but it's a huge task i think.

  • Steven Steven posted a comment on discussion Open Discussion

    The GPL is not explicitly incompatible with money. But Steam and Scid do not seem a good idea to me, for a few reasons.

  • Laurence Roberts Laurence Roberts posted a comment on discussion Open Discussion

    I see on the Lumbra base website (https://lumbrasgigabase.com/en/download-the-scid-database-en/) they note that SCID has changed to a new database format .si5 as an upgrade from .si4. I confess I never use databases anywhere near the limits of .si4 but I was wondering out of interest if a move to .si5 was something that scidvspc would be doing in future. I'm unaware if there are other benefits beyond size; e.g. speed etc*

  • Laurence Roberts Laurence Roberts posted a comment on discussion Open Discussion

    Pretty sure you aren't allowed to charge for ScidvsPC as it is an open source project and has certain licences. @stevenaaus would know

  • Steven Steven committed [r3594] on Code

    Seed random number generator (for tree training).

  • Steven Steven posted a comment on ticket #82

    Maybe it was a misunderstanding. When you just restart the training you get different variations. But when you close scidvspc and start it again, you get the same openings in exact the same order. I think you may be right. I will commit this change to svn Index: src/tkscid.cpp =================================================================== --- src/tkscid.cpp (revision 3586) +++ src/tkscid.cpp (working copy) @@ -507,6 +507,7 @@ scratchPos = new Position; scratchGame = new Game; db = &(dbList[currentBase]);...

  • Thomas Gnielka Thomas Gnielka modified a comment on ticket #82

    Did you try it a couple of times? When I delete the .scidvspc directory I get at the first and the second time a different variation. To test that you need to close scidvspc and start it again at least times. Maybe it was a misunderstanding. When you just restart the training you get different variations. But when you close scidvspc and start it again, you get the same openings in exact the same order. I get when startig with e2e4: sicilian, aliekhin, ruy lopez .... Every time the exact openngs and...

  • Thomas Gnielka Thomas Gnielka posted a comment on ticket #82

    Did you try it a couple of times? When I delete the .scidvspc directory I get at the first and the second time a different variation. To test that you need to close scidvspc and start it again at least times. Maybe it was a misunderstanding. When you just restart the training you get different variations. But when you close scidvspc and start it again, you get the same openings in exact the same order. I get when startig with e2e4: sicilian, aliekhin, ruy lopez .... Every time the exact openngs and...

  • Steven Steven posted a comment on ticket #82

    Hmmm... Seems to work for me, though computers are bad at random numbers. But it's probably weighted random. Maybe pure random move would be more desirable?

  • Steven Steven modified ticket #82

    Training against a database: Random move not working on Linux

  • Thomas Gnielka Thomas Gnielka created ticket #82

    Trainig against a database: Random move not working on Linux

  • Roland Marquis Roland Marquis posted a comment on discussion Open Discussion

    Is there a scid - build on Steam ( https://store.steampowered.com/ ) ? I didn't find one with https://store.steampowered.com/search?term=scid My idea is to publish it for a price of about 5 $.

  • Steven Steven committed [r3593] on Code

    Mike - the piece ID codes for White and Black promotions are different, as follows:

  • Steven Steven posted a comment on ticket #81

    Ok, i see Fulvio has fixed it on Scid. Maybe someone can port this (preferably without the C++20 - isms. I can't test it on my system , for some reason there is no bug here. -rw-rw-r-- 1 steve 817 Nov 4 21:46 Bjørn Dæhlie vs Ådne Søndrål.pgn

  • Steven Steven posted a comment on ticket #81

    Can find any file operation (such as create a database, or any export feature) that does successfully write to such a filename ? If so, i can identify/debug or possibly modify the pgn write routine.

  • Morten Skarstad Morten Skarstad posted a comment on ticket #81

    Is this a joke? If so, I don't get it. A vowel in my vocabulary is a letter that can be pronounced with an open mouth, without using tongue, lips or anything to shape it, as opposed to consonants. The english alphabet has five or six vowels (depending on who you ask), namely a, e, i, o, u and y. The norwegian alphabet has three additional vowels, æ, ø and å. These are incorrectly coded when saving files from ScidVsPC. I can imagine a number of letters in other languages faces similar problems, such...

  • Steven Steven posted a comment on ticket #81

    Ok... Perhaps you can find any file operation (such as create a database, or any export feature) that does successfully write to a wovel (laugh! :>) file name ? Cheers

  • Morten Skarstad Morten Skarstad created ticket #81

    Exporting files with norwegian wovels messes up file names

  • Steven Steven committed [r3592] on Code

    Mike's support for k4it.de online Nalimov (6 piece) tablebases. These are nearly identical to Shredders online bases (which are currently offline/broke due to some backend 421 Misdirected Request / Nginx) but with minor changes.

  • Scid vs. PC Scid vs. PC released /windows-64bit/Scid vs PC-4.26-chinese.x64.exe

  • Steven Steven committed [r3591] on Code

    Chinese language translation from Zhuge Prajna.

  • Steven Steven committed [r3590] on Code

    Update chess960 patch.

  • Steven Steven committed [r3589] on Code

    Store FEN parsing errors as game comments.

  • Steven Steven committed [r3588] on Code

    Stop right click accepting seeks.

  • Steven Steven committed [r3587] on Code

    Minor link fixes.

  • Scid vs. PC Scid vs. PC released /support files/chess pieces/cooke.tcl

  • Steven Steven committed [r3586] on Code

    Eco tweak https://sourceforge.net/p/scid/bugs/262/

  • Steven Steven posted a comment on discussion Help

    Thanks for posting Why is it requiring Tk 8.5 when the source says it needs 8.6? Any thoughts on how to fix? The exact requirements are 8.5 or 8.6. (which is better/ubiquitous). I only added the 8.6 note to the source as wish 9 has been released, but it is not compatible anymore (Scidvspc needs much work afaics to work with 9). Cheers

  • Nathan Loding Nathan Loding posted a comment on discussion Help

    For those that stumble on this, here's a working Dockerfile and command. Note: I did not test running the GUI, per Kayvan's notes; I only used tcscid to do some command-line database work. Dockerfile: # Copied from: https://github.com/ksylvan/scidvspc FROM debian:trixie-slim ENV SCID_VERSION=4.26 ADD https://downloads.sourceforge.net/project/scidvspc/source/scid_vs_pc-${SCID_VERSION}.tgz /home/scid/ COPY ./test/data/five.pgn /home/scid WORKDIR /home/scid RUN if [ ! -d scid_vs_pc-${SCID_VERSION} ];...

  • Nathan Loding Nathan Loding posted a comment on discussion Help

    Wait, I'm silly - I focused entirely on the "package require Tk 8.5" line and not the mention of $DISPLAY above. Resolved! I needed to start the container interactively and grab a shell, because I didn't set up the display.

  • Nathan Loding Nathan Loding posted a comment on discussion Help

    Kayvan's Dockerfile is a bit out of date - it's using version 4.16 and an older version of Debian that is no longer supported - so I decided to update it. I changed the Debian distro to trixie-slim and the Scid version to 4.26 ... and when the container tries to start /usr/bin/local/scid it gets this error and exits: application-specific initialization failed: no display name and no $DISPLAY environment variable Error in startup script: no display name and no $DISPLAY environment variable while executing...

  • Steven Steven committed [r3585] on Code

    Link to Lumbra's gigabase as Caissabase seems dead. And https fide.com instead of http.

  • Steven Steven committed [r3584] on Code

    Delete duplicates[] when compacting gamefile.

  • Steven Steven committed [r3583] on Code

    Nameeditor entry autocomplete hardening.

  • Steven Steven committed [r3582] on Code

    Fide player web links have changed.

  • Steven Steven committed [r3581] on Code

    Disable wheelmouse in ttk_combobox

  • Steven Steven committed [r3580] on Code

    Patch to hide ? (game unknowns) in the gamelist.

  • Steven Steven committed [r3579] on Code

    Little latex warnings cleanup of game.cpp (S.A.)

  • Steven Steven committed [r3578] on Code

    Christian - Update NAGs in LaTeX code for package xskak

  • Steven A Brown Steven A Brown modified a comment on discussion Open Discussion

    How can I make the engine analysis window display more than one move per variation? The screenshot linked to below shows the engine analysis window displaying three variations, but each variation is only one move deep. https://drive.google.com/file/d/1a-eGcXSjUWE1x3NK8gJkwN5dYPw3XF_S/view?usp=sharing

  • Steven A Brown Steven A Brown posted a comment on discussion Open Discussion

    How can I make the engine analysis window display more than one move per variation? The screenshot shows the engine analysis window displaying three variations, but each variation is only one move deep.

  • Steven Steven committed [r3577] on Code

    Christian ' -some LaTeX adaptations for crosstables.'

  • Steven Steven posted a comment on discussion Open Discussion

    The readme says "Our main windows build system is MinGW and Makefile.mingw. We also have a Makefile.vc for visual studio, but it does not get updated too often." If you are a programmer, please consider to update Makefile.vc to a working condition. after examining Makfile.mingw Re feature request, This feature is already available more or less. Right click on the engine window "?" button - opens the engine console. Click "Auto" button. To send commands directly to engine, in Help->StartupWindow,...

  • Steven A Brown Steven A Brown posted a comment on discussion Open Discussion

    I've been trying unsuccessfully to compile Scid vs pc for Windows, because I want to implement a simple feature. Running nmake -f Makefile.vc generates hundreds of errors, even after installing Tcl/Tk from Magicsplat and setting all the necessary environment variables and path macros in Makefile.vc. The feature I would like to implement would be an option to make the console window of the chess engine visible to and accessible by the user. It would be interesting to watch Scid vs pc interact with...

  • Steve Slayton Steve Slayton modified a comment on discussion Help

    Hi, Installed 64 bit version for the Mac. Everything seems fine, overrode the security block so the app can run. But when I start it, icon bounces twice in the dock, indicating it is starting. And then nothing happens. Does not show up in task manager. I would guess it's crashing without an error message. Anyone get this to run successfully? I'm on an M1 power book with the latest MacOS, v15.5. Any help would be much appreciated! steve

  • Steve Slayton Steve Slayton modified a comment on discussion Help

    Hi, Installed 64 bit version for the Mac. Everything seems fine, overrode the security block so the app can run. But when I start it, icon bounces twice in the dock, indicating it is starting. And then nothing happens. Does not show up in task manager. I would guess it's crashing without an error message. Anyone get this to run successfully? I'm on an M1 power book with the latest MacOS, v15.5. Any help would be much appreciated! steve

  • Steve Slayton Steve Slayton posted a comment on discussion Help

    Hi, Installed 64 bit version for the Mac. Everything seems fine, overrode the security block so the app can run. But when I start it, icon bounces twice in the dock, indicating it is starting. And then nothing happens. Does not show up in task manager. I would guess it's crashing without an error message. Anyone get this to run successfully? I'm on an M1 power book with the latest MacOS, v15.5. Any help would be much appreciated! steve

  • Steven Steven committed [r3576] on Code

    Try disabling fics ping notifications on macOS... Seems to bug out tcl.

  • cmcanulty cmcanulty posted a comment on discussion Help

    oh sorry how did I miss that I tried everything in the toolbar

  • Steven Steven posted a comment on discussion Help

    https://scidvspc.sourceforge.net/doc/MainWindow.htm "flip the board"

  • cmcanulty cmcanulty posted a comment on discussion Help

    I have just wasted hours googling and can't find a way to flip the board so I can play against an UCI engine with me playing black. The help file says just flip board but how there is no toolbar or menu option for that. On scid there is a flip board button but it is nowhere on scidvspc. Carol & Denny McAnulty cmcanulty@hotmail.com

  • Steven Steven posted a comment on discussion Open Discussion

    OK, cheers. I added it to our "support" files directory.

  • Scid vs. PC Scid vs. PC released /support files/Scid vs PC Manual.pdf

  • Steven Steven posted a comment on discussion Help

    Right clicking the main board's Tab, then Toggle material

  • Steven Steven posted a comment on discussion Help

    Help->Index->Windows(docked) https://scidvspc.sourceforge.net/doc/Docking.htm

  • cmcanulty cmcanulty posted a comment on discussion Help

    I have read several places there are 3 built in layouts. I can't find them anywhere, even in the help index. Also, I need a tutorial in how to set up and keep various layouts with maybe a few samples to download. It's weird that everything except initial window setup has youtube or other tutorials but nothing on initial visual layouts. Carol & Denny McAnulty cmcanulty@hotmail.com

  • Steven A Brown Steven A Brown posted a comment on discussion Help

    To answer my own question, I discovered that I can prevent captured pieces appearing on the side of the board by going into the options.dat file and changing set gameInfo(showMaterial) 2 to set gameInfo(showMaterial) 0

  • cmcanulty cmcanulty modified a comment on discussion Open Discussion

    I downloaded and compiled into a single pdf today all the Scid vs. PC help articles and am posting it here for anyone who would like it. Some of the articles are older but still relevant.

  • Steven A Brown Steven A Brown posted a comment on discussion Help

    Is there any way to make captured pieces not appear at the side of the board?

  • cmcanulty cmcanulty posted a comment on discussion Open Discussion

    I downloaded and compiled into a single pdf today all the Scid vs. PC help articles and am posting it here for anyone who would like it. Some of the articles are older but still relevant.

  • Steven Steven committed [r3575] on Code

    Make scoregraph middle button popups stay longer (see also https://sourceforge.net/p/scidvspc/code/3556/).

  • Steven Steven committed [r3574] on Code

    Recursive annotation was getting broken by vars ending in mate. Ok? (Big effort to fix gah).

  • Steven Steven committed [r3573] on Code

    Show proper timecontrol when base time is fractional (most likely small).

  • Steven Steven committed [r3572] on Code

    Minor tweaks, including better 'sc_game new' in tacgame, sergame.

  • Lon C. Thomas, Jr. Lon C. Thomas, Jr. posted a comment on ticket #79

    Thanks, that works, of course. Except it is <control-s>, of course</control-s> /Lon On Mon, Apr 7, 2025 at 7:00 AM Steven stevenaaus@users.sourceforge.net wrote: OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <control-s> ::gameAdd </control-s> [tickets:#79] https://sourceforge.net/p/scidvspc/tickets/79/ V 4.26 has re-assigned Ctl-Shft-S Status: open Milestone: 1.0 Created: Sun Apr 06, 2025 09:42 PM UTC by Lon C. Thomas, Jr. Last Updated:...

  • Steven Steven modified a comment on ticket #79

    OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <Control-S> ::gameAdd

  • Steven Steven posted a comment on ticket #79

    OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <control-s> ::gameAdd </control-s>

  • Lon C. Thomas, Jr. Lon C. Thomas, Jr. created ticket #80

    V 4.26 behaviour in Win 10: blinking game window

  • Lon C. Thomas, Jr. Lon C. Thomas, Jr. created ticket #79

    V 4.26 has re-assigned Ctl-Shft-S

  • Joan Ilari Joan Ilari posted a comment on discussion Help

    I have tested the new version of scidvsmac (26) and I still have the same problem. I have tested different chess engines, and still the same issue... . Has anybody successfully run sidvsmac on a Mac and executed properly the autoannotation ? The program runs ok on a PC, but not on none of my Macs ....

  • Steven Steven committed [r3571] on Code

    New Chessbase colors https://sourceforge.net/p/scid/bugs/257/

  • Lon C. Thomas, Jr. Lon C. Thomas, Jr. posted a comment on discussion Open Discussion

    Using the Win key plus the arrow keys you can resize windows quickly. When I do this for a 4.26 window, I get a weird blinking resizing effect that makes the applications unusable. My layout is something like** ----------------- |board | pgn | comment | |-------------------- | | game list ---------------------- ** The board section changes the size of the board, shows some extra infomation in the margins, then changes back, about once a second, very annoying, then changes back, and so on. Looks like...

  • Lon C. Thomas, Jr. Lon C. Thomas, Jr. posted a comment on discussion Open Discussion

    First problem with 4.26, I like the score bar idea, but you have stolen one on my key mappings: Ctl-Shift-s, which once was for Add Game. Pick a new key sequence for score bar please, Add Game wins on seniority Windows 10

  • Scid vs. PC Scid vs. PC updated /mac/ScidvsMac-4.26.dmg

  • Scid vs. PC Scid vs. PC updated /Fischer Random - Chess 960/Scid vs PC 960-4.26.x64.exe

  • Scid vs. PC Scid vs. PC updated /windows-64bit/Scid vs PC-4.26.x64.exe

  • Scid vs. PC Scid vs. PC updated /windows/Scid vs PC-4.26.exe

  • Scid vs. PC Scid vs. PC updated /mac-64bit-unsupported/ScidvsMac-4.26.x64.dmg

  • Scid vs. PC Scid vs. PC updated /Fischer Random - Chess 960/scid_vs_960-4.26.tgz

  • Scid vs. PC Scid vs. PC updated /source/scid_vs_pc-4.26.tgz

  • Steven Steven committed [r3570] on Code

    Chess960 typo. (Fischerrandom)

  • Steven Steven committed [r3569] on Code

    Stockfish 17 throws a hissy if sent an OwnBook. FMD.

  • Steven Steven committed [r3568] on Code

    Annotation button hardening.

  • Steven Steven committed [r3567] on Code

    Scorebar hardening.

  • Steven Steven committed [r3566] on Code

    Nasty, but we have to process custom player photos after spellcheck init. Hmmm...

  • Tyrin Price Tyrin Price posted a comment on ticket #78

    Thanks!

  • Steven Steven committed [r3565] on Code

    Add Hanish's patches, and links in README.

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