B12 sees the addon making good progress towards full support of TBC content along with some of the new features we're hoping to get working. Give it a shot, and let me know what you think.
Feel free to try it out on the PTR and then pick it up after the patch on Tuesday. It has a few new features, but mainly is supporting the new WOW interface.
There have been some nagging problems that I fix one way and it works for some, but breaks for others, so this should have those problems eliminated now.
Some new bugs found during a raid w/ a new RL & now fixed.
Fix and new feature by popular demand found in 1.0.1.1
Please update your versions with this. All bug fixes will be in 1.0.1. While new functionality will be in 1.1.0.
Tonight's build, b23 is expected to be the final build for 1.0.0 branch. I will begin working on new features for 1.1.0, and support future bug fixes in any 1.0.1 builds moving forward. Our guild has finally gone live w/ using the addon to support their DKP needs, and it's gotten good feedback from both officers and members.
Solidified some of the code around an area a couple testers were reporting. Also increased the frequency of Raid requests.
UI cleanup along w/ some niggling NILs floating around where they aren't supposed to be.
Fixes an issue that was found when the work flow didn't quite go as expected.
Fixed an area of code that goes funky when there some data corruption on the client.
Fixes a bug when updating transactions for someone who either isn't in the guild during the raid, or have left the guild since then.
I've added an HTML export tool so that it will be easier to post your RDKP values to your website. Contact me, or post feature requests in the appropriate tracker.
There was a usage problem in the change in b16. 17 now has it working properly. This is what I get for not testing before release. Sorry for the confusion.
I didn't test it because I was at work when I found the fix for the problem. And felt that people should have a build that won't cause them to be d/c'd so give it a shot. It was a really small fix in my code, so I hope it's pretty safe.
Due to an important data handling change, I've had to change the interface version on build 15. It will not work w/ prior versions. Data will migrate appropriately, that work was actually already done in 14, however, communication between clients will only work between clients of 15 and later.
Please take a look at build 14. This build is our Beta build. There may be some performance issues around loading the UI. Please let me know if you experience that.
Also, I've got a Data export script/app in the works that will be posted today or tomorrow. It will take the existing data and export it to HTML.
Minor bug fixes to help w/ some of the database information not being quite recorded like I wanted it to. Also adding an HTML manual to help walk people through the addon use in-game.
Just a couple bug fixes for the RL changing mid-raid, and adding a header on the priority pane.
Bugs fixed including the Awarding DKP over time. feature and the settings sync.
I'm very excited about this build. All the features should be coded, but there will be bugs. Please post them on the bug tracking area, if you see anything.
I won't be making any progress on any features on this branch as I now work on getting it more stable. New features will happen once I get this settled. Let me know if there are problems with missing features.
Not quite Fully code-complete/alpha yet. But getting closer. Still need to actually test it on a real raid. But this build provides the opportunity for Guild Officers to add/remove DKP or GR points outside of the raid.
Build 7 posted which includes filtering the priority list to only those currently in the raid, and filtering on collecting tells during a loot decision process.
Build 6 is posted and most raid situations should be working. If the feedback is good from those who test it outside of myself, then this could be the Alpha 1 build. If so, I'll then be updating our project status to Alpha.
This is a smaller iteration than previous. Hopefully this should fix the bugs found during the raid for the raid leader. Please post bugs if you find them. Thank you.